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authorMelanie2012-02-25 12:25:16 +0100
committerMelanie2012-02-25 12:25:16 +0100
commit5eb1679367754d530edb4c50d432847ed1a027af (patch)
tree7fb472108b607edffbb07262ff044c7aa05aef50 /OpenSim/Region/Framework
parentMerge branch 'ubitwork' (diff)
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Delay the sending of the initial werables update until the inventory and
VFS in the viewer are ready. We're much faster than SL and that exposes this race condition. Also reinstate the extra avatar data send on login
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 01053bf..26fa6c0 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1000,8 +1000,7 @@ namespace OpenSim.Region.Framework.Scenes
1000 } 1000 }
1001 } 1001 }
1002 1002
1003 if (wasChild) 1003 SendAvatarDataToAllAgents();
1004 SendAvatarDataToAllAgents();
1005 1004
1006 // send the animations of the other presences to me 1005 // send the animations of the other presences to me
1007 m_scene.ForEachRootScenePresence(delegate(ScenePresence presence) 1006 m_scene.ForEachRootScenePresence(delegate(ScenePresence presence)