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author | Melanie | 2013-02-07 23:34:47 +0000 |
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committer | Melanie | 2013-02-07 23:34:47 +0000 |
commit | a2dad09172ce462ea38ff77b684f07ae4b22fbd8 (patch) | |
tree | b6ce5416e01391fe6ab195b551bec47f3d209fbd /OpenSim/Region/Framework | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
download | opensim-SC_OLD-a2dad09172ce462ea38ff77b684f07ae4b22fbd8.zip opensim-SC_OLD-a2dad09172ce462ea38ff77b684f07ae4b22fbd8.tar.gz opensim-SC_OLD-a2dad09172ce462ea38ff77b684f07ae4b22fbd8.tar.bz2 opensim-SC_OLD-a2dad09172ce462ea38ff77b684f07ae4b22fbd8.tar.xz |
Actually plumb the new values to physics.
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 9f602f7..9b29973 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1407,6 +1407,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1407 | 1407 | ||
1408 | if (ParentGroup != null) | 1408 | if (ParentGroup != null) |
1409 | ParentGroup.HasGroupChanged = true; | 1409 | ParentGroup.HasGroupChanged = true; |
1410 | |||
1411 | PhysicsActor pa = PhysActor; | ||
1412 | if (pa != null) | ||
1413 | pa.Density = Density; | ||
1410 | } | 1414 | } |
1411 | } | 1415 | } |
1412 | 1416 | ||
@@ -1426,6 +1430,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1426 | if (ParentGroup != null) | 1430 | if (ParentGroup != null) |
1427 | ParentGroup.HasGroupChanged = true; | 1431 | ParentGroup.HasGroupChanged = true; |
1428 | 1432 | ||
1433 | PhysicsActor pa = PhysActor; | ||
1434 | if (pa != null) | ||
1435 | pa.GravModifier = GravityModifier; | ||
1429 | } | 1436 | } |
1430 | } | 1437 | } |
1431 | 1438 | ||
@@ -1444,6 +1451,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1444 | 1451 | ||
1445 | if (ParentGroup != null) | 1452 | if (ParentGroup != null) |
1446 | ParentGroup.HasGroupChanged = true; | 1453 | ParentGroup.HasGroupChanged = true; |
1454 | |||
1455 | PhysicsActor pa = PhysActor; | ||
1456 | if (pa != null) | ||
1457 | pa.Friction = Friction; | ||
1447 | } | 1458 | } |
1448 | } | 1459 | } |
1449 | 1460 | ||
@@ -1462,6 +1473,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1462 | 1473 | ||
1463 | if (ParentGroup != null) | 1474 | if (ParentGroup != null) |
1464 | ParentGroup.HasGroupChanged = true; | 1475 | ParentGroup.HasGroupChanged = true; |
1476 | |||
1477 | PhysicsActor pa = PhysActor; | ||
1478 | if (pa != null) | ||
1479 | pa.Restitution = Restitution; | ||
1465 | } | 1480 | } |
1466 | } | 1481 | } |
1467 | 1482 | ||
@@ -4260,6 +4275,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
4260 | pa.SOPName = this.Name; // save object into the PhysActor so ODE internals know the joint/body info | 4275 | pa.SOPName = this.Name; // save object into the PhysActor so ODE internals know the joint/body info |
4261 | pa.SetMaterial(Material); | 4276 | pa.SetMaterial(Material); |
4262 | 4277 | ||
4278 | pa.Density = Density; | ||
4279 | pa.GravModifier = GravityModifier; | ||
4280 | pa.Friction = Friction; | ||
4281 | pa.Restitution = Restitution; | ||
4282 | |||
4263 | if (VolumeDetectActive) // change if not the default only | 4283 | if (VolumeDetectActive) // change if not the default only |
4264 | pa.SetVolumeDetect(1); | 4284 | pa.SetVolumeDetect(1); |
4265 | // we are going to tell rest of code about physics so better have this here | 4285 | // we are going to tell rest of code about physics so better have this here |