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author | CasperW | 2010-02-25 14:14:53 +0100 |
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committer | CasperW | 2010-02-25 14:14:53 +0100 |
commit | 7f61de8f57d9f01e532dc37a5ef81153ba40fc24 (patch) | |
tree | f3a37f31eed858ff5b57d7260abcccd98a3fcdab /OpenSim/Region/Framework | |
parent | llDie() should not work on attachments (results in an incosistent attachment ... (diff) | |
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Allow particles and texture anims to be persisted to XML. This behaviour is expected.
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 11682d9..0d19589 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -518,14 +518,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
518 | set { m_scriptAccessPin = (int)value; } | 518 | set { m_scriptAccessPin = (int)value; } |
519 | } | 519 | } |
520 | 520 | ||
521 | [XmlIgnore] | ||
522 | public Byte[] TextureAnimation | 521 | public Byte[] TextureAnimation |
523 | { | 522 | { |
524 | get { return m_TextureAnimation; } | 523 | get { return m_TextureAnimation; } |
525 | set { m_TextureAnimation = value; } | 524 | set { m_TextureAnimation = value; } |
526 | } | 525 | } |
527 | 526 | ||
528 | [XmlIgnore] | ||
529 | public Byte[] ParticleSystem | 527 | public Byte[] ParticleSystem |
530 | { | 528 | { |
531 | get { return m_particleSystem; } | 529 | get { return m_particleSystem; } |