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authorMelanie Thielker2010-07-29 16:33:20 +0200
committerMelanie2010-07-29 16:20:40 +0100
commit696b6c727ffc15c47b6be06e6fb4ae750fe61e6b (patch)
tree2fe32fb5f4685e8efe0b57859ca25e129a4989bd /OpenSim/Region/Framework
parentAdd some options (diff)
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Allow gods and estate managers/owners to be unaffected by parcel bans
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Permissions.cs17
1 files changed, 17 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
index 7dab04f..a523351 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
@@ -64,6 +64,7 @@ namespace OpenSim.Region.Framework.Scenes
64 public delegate bool RunConsoleCommandHandler(UUID user, Scene requestFromScene); 64 public delegate bool RunConsoleCommandHandler(UUID user, Scene requestFromScene);
65 public delegate bool IssueEstateCommandHandler(UUID user, Scene requestFromScene, bool ownerCommand); 65 public delegate bool IssueEstateCommandHandler(UUID user, Scene requestFromScene, bool ownerCommand);
66 public delegate bool IsGodHandler(UUID user, Scene requestFromScene); 66 public delegate bool IsGodHandler(UUID user, Scene requestFromScene);
67 public delegate bool IsAdministratorHandler(UUID user);
67 public delegate bool EditParcelHandler(UUID user, ILandObject parcel, Scene scene); 68 public delegate bool EditParcelHandler(UUID user, ILandObject parcel, Scene scene);
68 public delegate bool SellParcelHandler(UUID user, ILandObject parcel, Scene scene); 69 public delegate bool SellParcelHandler(UUID user, ILandObject parcel, Scene scene);
69 public delegate bool AbandonParcelHandler(UUID user, ILandObject parcel, Scene scene); 70 public delegate bool AbandonParcelHandler(UUID user, ILandObject parcel, Scene scene);
@@ -122,6 +123,7 @@ namespace OpenSim.Region.Framework.Scenes
122 public event RunConsoleCommandHandler OnRunConsoleCommand; 123 public event RunConsoleCommandHandler OnRunConsoleCommand;
123 public event IssueEstateCommandHandler OnIssueEstateCommand; 124 public event IssueEstateCommandHandler OnIssueEstateCommand;
124 public event IsGodHandler OnIsGod; 125 public event IsGodHandler OnIsGod;
126 public event IsAdministratorHandler OnIsAdministrator;
125 public event EditParcelHandler OnEditParcel; 127 public event EditParcelHandler OnEditParcel;
126 public event SellParcelHandler OnSellParcel; 128 public event SellParcelHandler OnSellParcel;
127 public event AbandonParcelHandler OnAbandonParcel; 129 public event AbandonParcelHandler OnAbandonParcel;
@@ -652,6 +654,21 @@ namespace OpenSim.Region.Framework.Scenes
652 } 654 }
653 return true; 655 return true;
654 } 656 }
657
658 public bool IsAdministrator(UUID user)
659 {
660 IsAdministratorHandler handler = OnIsAdministrator;
661 if (handler != null)
662 {
663 Delegate[] list = handler.GetInvocationList();
664 foreach (IsAdministratorHandler h in list)
665 {
666 if (h(user) == false)
667 return false;
668 }
669 }
670 return true;
671 }
655 #endregion 672 #endregion
656 673
657 #region EDIT PARCEL 674 #region EDIT PARCEL