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authorMelanie2011-04-21 22:34:49 +0200
committerMelanie2011-04-21 22:34:49 +0200
commit282e116f948d431b570f7c17425cfc0a8ea767a2 (patch)
treeb6e878e4458133f20029e3cdead091141fc734e0 /OpenSim/Region/Framework
parentMerge branch 'queuetest' into careminster-presence-refactor (diff)
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Honor agent limit for region crossings and teleports
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index eed5ebc..e29b51c 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -5191,6 +5191,17 @@ namespace OpenSim.Region.Framework.Scenes
5191 return true; 5191 return true;
5192 } 5192 }
5193 5193
5194 int num = m_sceneGraph.GetNumberOfScenePresences();
5195
5196 if (num >= RegionInfo.RegionSettings.AgentLimit)
5197 {
5198 if (!Permissions.IsAdministrator(cAgentData.AgentID))
5199 {
5200 reason = "The region is full";
5201 return false;
5202 }
5203 }
5204
5194 if (!AuthorizeUser(agentID, out reason)) 5205 if (!AuthorizeUser(agentID, out reason))
5195 { 5206 {
5196 // m_log.DebugFormat("[SCENE]: Denying access for {0}", agentID); 5207 // m_log.DebugFormat("[SCENE]: Denying access for {0}", agentID);