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author | Kitto Flora | 2009-09-30 19:07:18 +0200 |
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committer | Kitto Flora | 2009-09-30 19:07:18 +0200 |
commit | 07df0e0ab0c69633a6afec8d05cccc117656d3d9 (patch) | |
tree | 3048cc38b313e255cbf03fa3e2900e28cadc47c9 /OpenSim/Region/Framework | |
parent | And another merge issue (diff) | |
parent | Fix loading modules with alternate configurations and ports into ROBUST. (diff) | |
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Merge branch '0.6.7-post-fixes' into vehicles
Diffstat (limited to 'OpenSim/Region/Framework')
4 files changed, 30 insertions, 13 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs index 5d65f98..62efd60 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs | |||
@@ -47,8 +47,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 48 | ||
49 | // This maps between inventory server urls and inventory server clients | 49 | // This maps between inventory server urls and inventory server clients |
50 | private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>(); | 50 | // private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>(); |
51 | |||
52 | 51 | ||
53 | private Scene m_scene; | 52 | private Scene m_scene; |
54 | #endregion | 53 | #endregion |
@@ -72,13 +71,13 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
72 | return null; | 71 | return null; |
73 | } | 72 | } |
74 | 73 | ||
75 | private string UserInventoryURL(UUID userID) | 74 | // private string UserInventoryURL(UUID userID) |
76 | { | 75 | // { |
77 | CachedUserInfo uinfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(userID); | 76 | // CachedUserInfo uinfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(userID); |
78 | if (uinfo != null) | 77 | // if (uinfo != null) |
79 | return (uinfo.UserProfile.UserInventoryURI == "") ? null : uinfo.UserProfile.UserInventoryURI; | 78 | // return (uinfo.UserProfile.UserInventoryURI == "") ? null : uinfo.UserProfile.UserInventoryURI; |
80 | return null; | 79 | // return null; |
81 | } | 80 | // } |
82 | 81 | ||
83 | private bool IsLocalUser(UUID userID) | 82 | private bool IsLocalUser(UUID userID) |
84 | { | 83 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs index 5c99d73..efc644d 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs | |||
@@ -77,7 +77,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
77 | if (regionHandle == m_regionInfo.RegionHandle) | 77 | if (regionHandle == m_regionInfo.RegionHandle) |
78 | { | 78 | { |
79 | // Teleport within the same region | 79 | // Teleport within the same region |
80 | if (position.X < 0 || position.X > Constants.RegionSize || position.Y < 0 || position.Y > Constants.RegionSize || position.Z < 0) | 80 | if (IsOutsideRegion(avatar.Scene, position) || position.Z < 0) |
81 | { | 81 | { |
82 | Vector3 emergencyPos = new Vector3(128, 128, 128); | 82 | Vector3 emergencyPos = new Vector3(128, 128, 128); |
83 | 83 | ||
@@ -89,7 +89,13 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
89 | // TODO: Get proper AVG Height | 89 | // TODO: Get proper AVG Height |
90 | float localAVHeight = 1.56f; | 90 | float localAVHeight = 1.56f; |
91 | 91 | ||
92 | float posZLimit = (float)avatar.Scene.Heightmap[(int)position.X, (int)position.Y]; | 92 | float posZLimit = 22; |
93 | |||
94 | if (position.X > 0 && position.X <= (int)Constants.RegionSize && position.Y > 0 && position.Y <= (int)Constants.RegionSize) | ||
95 | { | ||
96 | posZLimit = (float) avatar.Scene.Heightmap[(int) position.X, (int) position.Y]; | ||
97 | } | ||
98 | |||
93 | float newPosZ = posZLimit + localAVHeight; | 99 | float newPosZ = posZLimit + localAVHeight; |
94 | if (posZLimit >= (position.Z - (localAVHeight / 2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ))) | 100 | if (posZLimit >= (position.Z - (localAVHeight / 2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ))) |
95 | { | 101 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 204c319..5f2333e 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -63,6 +63,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
63 | 63 | ||
64 | protected List<UUID> m_agentsInTransit; | 64 | protected List<UUID> m_agentsInTransit; |
65 | 65 | ||
66 | public bool RegionLoginsEnabled | ||
67 | { | ||
68 | get { return m_regionLoginsEnabled; } | ||
69 | set { m_regionLoginsEnabled = value; } | ||
70 | } | ||
71 | private bool m_regionLoginsEnabled = false; | ||
72 | |||
66 | /// <summary> | 73 | /// <summary> |
67 | /// An agent is crossing into this region | 74 | /// An agent is crossing into this region |
68 | /// </summary> | 75 | /// </summary> |
@@ -1163,7 +1170,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1163 | } | 1170 | } |
1164 | } | 1171 | } |
1165 | 1172 | ||
1166 | private bool IsOutsideRegion(Scene s, Vector3 pos) | 1173 | protected bool IsOutsideRegion(Scene s, Vector3 pos) |
1167 | { | 1174 | { |
1168 | 1175 | ||
1169 | if (s.TestBorderCross(pos,Cardinals.N)) | 1176 | if (s.TestBorderCross(pos,Cardinals.N)) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 4bd10bd..a260653 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -245,6 +245,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
245 | } | 245 | } |
246 | } | 246 | } |
247 | 247 | ||
248 | private bool IsAttachmentCheckFull() | ||
249 | { | ||
250 | return (IsAttachment || (m_rootPart.Shape.PCode == 9 && m_rootPart.Shape.State != 0)); | ||
251 | } | ||
252 | |||
248 | /// <summary> | 253 | /// <summary> |
249 | /// The absolute position of this scene object in the scene | 254 | /// The absolute position of this scene object in the scene |
250 | /// </summary> | 255 | /// </summary> |
@@ -257,7 +262,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
257 | 262 | ||
258 | if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) | 263 | if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) |
259 | || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S)) | 264 | || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S)) |
260 | && !IsAttachment) | 265 | && !IsAttachmentCheckFull()) |
261 | { | 266 | { |
262 | m_scene.CrossPrimGroupIntoNewRegion(val, this, true); | 267 | m_scene.CrossPrimGroupIntoNewRegion(val, this, true); |
263 | } | 268 | } |