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author | Diva Canto | 2014-05-30 13:11:46 -0700 |
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committer | Justin Clark-Casey | 2014-06-10 20:21:33 +0100 |
commit | de6e3edfbb6358ae4701f68651f77fc280360b0f (patch) | |
tree | 51a0a9dc1ad3211d326c47434bb8825a3f9ec737 /OpenSim/Region/Framework | |
parent | minor: Comment out log line in Groups V2 GroupsServicePostHandler for now whi... (diff) | |
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Moved these two estate-related interfaces to the projects where they belong.
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IEstateDataService.cs | 115 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs | 120 |
2 files changed, 0 insertions, 235 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEstateDataService.cs b/OpenSim/Region/Framework/Interfaces/IEstateDataService.cs deleted file mode 100644 index 35cc220..0000000 --- a/OpenSim/Region/Framework/Interfaces/IEstateDataService.cs +++ /dev/null | |||
@@ -1,115 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenSim.Framework; | ||
31 | using OpenMetaverse; | ||
32 | |||
33 | namespace OpenSim.Region.Framework.Interfaces | ||
34 | { | ||
35 | public interface IEstateDataService | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// Load estate settings for a region. | ||
39 | /// </summary> | ||
40 | /// <param name="regionID"></param> | ||
41 | /// <param name="create">If true, then an estate is created if one is not found.</param> | ||
42 | /// <returns></returns> | ||
43 | EstateSettings LoadEstateSettings(UUID regionID, bool create); | ||
44 | |||
45 | /// <summary> | ||
46 | /// Load estate settings for an estate ID. | ||
47 | /// </summary> | ||
48 | /// <param name="estateID"></param> | ||
49 | /// <returns></returns> | ||
50 | EstateSettings LoadEstateSettings(int estateID); | ||
51 | |||
52 | /// <summary> | ||
53 | /// Create a new estate. | ||
54 | /// </summary> | ||
55 | /// <returns> | ||
56 | /// A <see cref="EstateSettings"/> | ||
57 | /// </returns> | ||
58 | EstateSettings CreateNewEstate(); | ||
59 | |||
60 | /// <summary> | ||
61 | /// Load/Get all estate settings. | ||
62 | /// </summary> | ||
63 | /// <returns>An empty list if no estates were found.</returns> | ||
64 | List<EstateSettings> LoadEstateSettingsAll(); | ||
65 | |||
66 | /// <summary> | ||
67 | /// Store estate settings. | ||
68 | /// </summary> | ||
69 | /// <remarks> | ||
70 | /// This is also called by EstateSettings.Save()</remarks> | ||
71 | /// <param name="es"></param> | ||
72 | void StoreEstateSettings(EstateSettings es); | ||
73 | |||
74 | /// <summary> | ||
75 | /// Get estate IDs. | ||
76 | /// </summary> | ||
77 | /// <param name="search">Name of estate to search for. This is the exact name, no parttern matching is done.</param> | ||
78 | /// <returns></returns> | ||
79 | List<int> GetEstates(string search); | ||
80 | |||
81 | /// <summary> | ||
82 | /// Get the IDs of all estates owned by the given user. | ||
83 | /// </summary> | ||
84 | /// <returns>An empty list if no estates were found.</returns> | ||
85 | List<int> GetEstatesByOwner(UUID ownerID); | ||
86 | |||
87 | /// <summary> | ||
88 | /// Get the IDs of all estates. | ||
89 | /// </summary> | ||
90 | /// <returns>An empty list if no estates were found.</returns> | ||
91 | List<int> GetEstatesAll(); | ||
92 | |||
93 | /// <summary> | ||
94 | /// Link a region to an estate. | ||
95 | /// </summary> | ||
96 | /// <param name="regionID"></param> | ||
97 | /// <param name="estateID"></param> | ||
98 | /// <returns>true if the link succeeded, false otherwise</returns> | ||
99 | bool LinkRegion(UUID regionID, int estateID); | ||
100 | |||
101 | /// <summary> | ||
102 | /// Get the UUIDs of all the regions in an estate. | ||
103 | /// </summary> | ||
104 | /// <param name="estateID"></param> | ||
105 | /// <returns></returns> | ||
106 | List<UUID> GetRegions(int estateID); | ||
107 | |||
108 | /// <summary> | ||
109 | /// Delete an estate | ||
110 | /// </summary> | ||
111 | /// <param name="estateID"></param> | ||
112 | /// <returns>true if the delete succeeded, false otherwise</returns> | ||
113 | bool DeleteEstate(int estateID); | ||
114 | } | ||
115 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs b/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs deleted file mode 100644 index 8febb13..0000000 --- a/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs +++ /dev/null | |||
@@ -1,120 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using OpenMetaverse; | ||
30 | using OpenSim.Framework; | ||
31 | |||
32 | namespace OpenSim.Region.Framework.Interfaces | ||
33 | { | ||
34 | public interface IEstateDataStore | ||
35 | { | ||
36 | /// <summary> | ||
37 | /// Initialise the data store. | ||
38 | /// </summary> | ||
39 | /// <param name="connectstring"></param> | ||
40 | void Initialise(string connectstring); | ||
41 | |||
42 | /// <summary> | ||
43 | /// Load estate settings for a region. | ||
44 | /// </summary> | ||
45 | /// <param name="regionID"></param> | ||
46 | /// <param name="create">If true, then an estate is created if one is not found.</param> | ||
47 | /// <returns></returns> | ||
48 | EstateSettings LoadEstateSettings(UUID regionID, bool create); | ||
49 | |||
50 | /// <summary> | ||
51 | /// Load estate settings for an estate ID. | ||
52 | /// </summary> | ||
53 | /// <param name="estateID"></param> | ||
54 | /// <returns></returns> | ||
55 | EstateSettings LoadEstateSettings(int estateID); | ||
56 | |||
57 | /// <summary> | ||
58 | /// Create a new estate. | ||
59 | /// </summary> | ||
60 | /// <returns> | ||
61 | /// A <see cref="EstateSettings"/> | ||
62 | /// </returns> | ||
63 | EstateSettings CreateNewEstate(); | ||
64 | |||
65 | /// <summary> | ||
66 | /// Load/Get all estate settings. | ||
67 | /// </summary> | ||
68 | /// <returns>An empty list if no estates were found.</returns> | ||
69 | List<EstateSettings> LoadEstateSettingsAll(); | ||
70 | |||
71 | /// <summary> | ||
72 | /// Store estate settings. | ||
73 | /// </summary> | ||
74 | /// <remarks> | ||
75 | /// This is also called by EstateSettings.Save()</remarks> | ||
76 | /// <param name="es"></param> | ||
77 | void StoreEstateSettings(EstateSettings es); | ||
78 | |||
79 | /// <summary> | ||
80 | /// Get estate IDs. | ||
81 | /// </summary> | ||
82 | /// <param name="search">Name of estate to search for. This is the exact name, no parttern matching is done.</param> | ||
83 | /// <returns></returns> | ||
84 | List<int> GetEstates(string search); | ||
85 | |||
86 | /// <summary> | ||
87 | /// Get the IDs of all estates owned by the given user. | ||
88 | /// </summary> | ||
89 | /// <returns>An empty list if no estates were found.</returns> | ||
90 | List<int> GetEstatesByOwner(UUID ownerID); | ||
91 | |||
92 | /// <summary> | ||
93 | /// Get the IDs of all estates. | ||
94 | /// </summary> | ||
95 | /// <returns>An empty list if no estates were found.</returns> | ||
96 | List<int> GetEstatesAll(); | ||
97 | |||
98 | /// <summary> | ||
99 | /// Link a region to an estate. | ||
100 | /// </summary> | ||
101 | /// <param name="regionID"></param> | ||
102 | /// <param name="estateID"></param> | ||
103 | /// <returns>true if the link succeeded, false otherwise</returns> | ||
104 | bool LinkRegion(UUID regionID, int estateID); | ||
105 | |||
106 | /// <summary> | ||
107 | /// Get the UUIDs of all the regions in an estate. | ||
108 | /// </summary> | ||
109 | /// <param name="estateID"></param> | ||
110 | /// <returns></returns> | ||
111 | List<UUID> GetRegions(int estateID); | ||
112 | |||
113 | /// <summary> | ||
114 | /// Delete an estate | ||
115 | /// </summary> | ||
116 | /// <param name="estateID"></param> | ||
117 | /// <returns>true if the delete succeeded, false otherwise</returns> | ||
118 | bool DeleteEstate(int estateID); | ||
119 | } | ||
120 | } \ No newline at end of file | ||