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author | Justin Clark-Casey (justincc) | 2012-06-12 01:23:40 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-06-12 01:25:09 +0100 |
commit | 8c7149063bce41cac6543757c7b917583f21ea90 (patch) | |
tree | 6fe9cee7b0eb9c2d174a0eec117c3f0f762d5e21 /OpenSim/Region/Framework | |
parent | Comment out the scene presence sitting debug log messages for now (diff) | |
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In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already available on IClientAPI.SceneAgent rather than retrieving it again by scanning all scenes.
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 7afde38..1305d83 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3463,10 +3463,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3463 | // Or the same user is trying to be root twice here, won't work. | 3463 | // Or the same user is trying to be root twice here, won't work. |
3464 | // Kill it. | 3464 | // Kill it. |
3465 | m_log.DebugFormat( | 3465 | m_log.DebugFormat( |
3466 | "[SCENE]: Zombie scene presence detected for {0} in {1}", | 3466 | "[SCENE]: Zombie scene presence detected for {0} {1} in {2}", |
3467 | agent.AgentID, | 3467 | sp.Name, sp.UUID, RegionInfo.RegionName); |
3468 | RegionInfo.RegionName | 3468 | |
3469 | ); | ||
3470 | sp.ControllingClient.Close(); | 3469 | sp.ControllingClient.Close(); |
3471 | sp = null; | 3470 | sp = null; |
3472 | } | 3471 | } |