aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework
diff options
context:
space:
mode:
authorDev Random2014-04-12 17:33:45 -0400
committerJustin Clark-Casey (justincc)2014-05-06 18:55:42 +0100
commit78015bbbdc50d41cc002aab838487ab902750c4f (patch)
tree80b5639679e81b38e32042c26bed71c3425e8dc1 /OpenSim/Region/Framework
parentnew version of patch to add default-user switch new version :qw :wq updated v... (diff)
downloadopensim-SC_OLD-78015bbbdc50d41cc002aab838487ab902750c4f.zip
opensim-SC_OLD-78015bbbdc50d41cc002aab838487ab902750c4f.tar.gz
opensim-SC_OLD-78015bbbdc50d41cc002aab838487ab902750c4f.tar.bz2
opensim-SC_OLD-78015bbbdc50d41cc002aab838487ab902750c4f.tar.xz
Console commands for Estate Mgmt
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEstateModule.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEstateModule.cs b/OpenSim/Region/Framework/Interfaces/IEstateModule.cs
index 600ecfe..461c880 100644
--- a/OpenSim/Region/Framework/Interfaces/IEstateModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEstateModule.cs
@@ -26,6 +26,7 @@
26 */ 26 */
27 27
28using OpenMetaverse; 28using OpenMetaverse;
29using OpenSim.Framework;
29using OpenSim.Services.Interfaces; 30using OpenSim.Services.Interfaces;
30 31
31namespace OpenSim.Region.Framework.Interfaces 32namespace OpenSim.Region.Framework.Interfaces
@@ -44,6 +45,8 @@ namespace OpenSim.Region.Framework.Interfaces
44 45
45 string SetEstateOwner(int estateID, UserAccount account); 46 string SetEstateOwner(int estateID, UserAccount account);
46 string SetEstateName(int estateID, string newName); 47 string SetEstateName(int estateID, string newName);
48 string SetRegionEstate(RegionInfo regionInfo, int estateID);
49 string CreateEstate(string estateName, UUID ownerID);
47 50
48 /// <summary> 51 /// <summary>
49 /// Tell all clients about the current state of the region (terrain textures, water height, etc.). 52 /// Tell all clients about the current state of the region (terrain textures, water height, etc.).