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author | Diva Canto | 2011-05-01 09:11:16 -0700 |
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committer | Diva Canto | 2011-05-01 09:11:16 -0700 |
commit | f0bf64b6debf85440a823816b725dee7d41cedac (patch) | |
tree | ba4155810f2b27a8e3220214d92ecd7faa0cc069 /OpenSim/Region/Framework | |
parent | Added OpenSim.Capabilities.Handlers. For the moment it has only the GetTextur... (diff) | |
parent | Increased Timeout to 30 secs. (diff) | |
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Merge branch 'master' into caps
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 16 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
2 files changed, 17 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 2cbe4dc..7c5e246 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2342,6 +2342,22 @@ namespace OpenSim.Region.Framework.Scenes | |||
2342 | newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); | 2342 | newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); |
2343 | newObject.ResumeScripts(); | 2343 | newObject.ResumeScripts(); |
2344 | } | 2344 | } |
2345 | else | ||
2346 | { | ||
2347 | ScenePresence sp; | ||
2348 | if (TryGetScenePresence(newObject.OwnerID, out sp)) | ||
2349 | { | ||
2350 | // If the scene presence is here and already a root | ||
2351 | // agent, we came from a ;egacy region. Start the scripts | ||
2352 | // here as they used to start. | ||
2353 | // TODO: Remove in 0.7.3 | ||
2354 | if (!sp.IsChildAgent) | ||
2355 | { | ||
2356 | newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); | ||
2357 | newObject.ResumeScripts(); | ||
2358 | } | ||
2359 | } | ||
2360 | } | ||
2345 | 2361 | ||
2346 | // Do this as late as possible so that listeners have full access to the incoming object | 2362 | // Do this as late as possible so that listeners have full access to the incoming object |
2347 | EventManager.TriggerOnIncomingSceneObject(newObject); | 2363 | EventManager.TriggerOnIncomingSceneObject(newObject); |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 1aac09d..5b86735 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -937,7 +937,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
937 | // and it has already rezzed the attachments and started their scripts. | 937 | // and it has already rezzed the attachments and started their scripts. |
938 | // We do the following only for non-login agents, because their scripts | 938 | // We do the following only for non-login agents, because their scripts |
939 | // haven't started yet. | 939 | // haven't started yet. |
940 | if (wasChild) | 940 | if (wasChild && Attachments != null && Attachments.Count > 0) |
941 | { | 941 | { |
942 | m_log.DebugFormat("[SCENE PRESENCE]: Restarting scripts in attachments..."); | 942 | m_log.DebugFormat("[SCENE PRESENCE]: Restarting scripts in attachments..."); |
943 | // Resume scripts | 943 | // Resume scripts |