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author | Diva Canto | 2013-07-13 23:01:41 -0700 |
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committer | Diva Canto | 2013-07-13 23:01:41 -0700 |
commit | fcb0349d565154926be87144d374c7b6d6476eab (patch) | |
tree | 6326799e2e8d8901e02851a9ee80a9648b89a79e /OpenSim/Region/Framework | |
parent | This should fix the failing test. (diff) | |
download | opensim-SC_OLD-fcb0349d565154926be87144d374c7b6d6476eab.zip opensim-SC_OLD-fcb0349d565154926be87144d374c7b6d6476eab.tar.gz opensim-SC_OLD-fcb0349d565154926be87144d374c7b6d6476eab.tar.bz2 opensim-SC_OLD-fcb0349d565154926be87144d374c7b6d6476eab.tar.xz |
And this fixes the other failing tests. Justin, the thread pool is not being initialized in the tests!
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 5991a34..b7ce173 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1383,8 +1383,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1383 | sog.ScheduleGroupForFullUpdate(); | 1383 | sog.ScheduleGroupForFullUpdate(); |
1384 | } | 1384 | } |
1385 | 1385 | ||
1386 | m_log.DebugFormat("[SCENE PRESENCE]: ({0}) Available threads: {1}", Name, Util.FireAndForgetCount()); | ||
1387 | |||
1388 | // m_log.DebugFormat( | 1386 | // m_log.DebugFormat( |
1389 | // "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms", | 1387 | // "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms", |
1390 | // client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds); | 1388 | // client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds); |