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authorMelanie2013-02-07 22:25:28 +0000
committerMelanie2013-02-07 22:25:28 +0000
commit7bf33d333af6e7393a05940d1ab436f5dce73814 (patch)
tree481c437693114ddccbb48dbe53023c183b015942 /OpenSim/Region/Framework
parentSend the new physics params to the viewer build dialog (diff)
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Plumb the path from the client to the extra physics params and back
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEventQueue.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs25
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs1
3 files changed, 26 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
index bfa5d17..5512642 100644
--- a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
@@ -59,5 +59,7 @@ namespace OpenSim.Region.Framework.Interfaces
59 void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID); 59 void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID);
60 OSD ScriptRunningEvent(UUID objectID, UUID itemID, bool running, bool mono); 60 OSD ScriptRunningEvent(UUID objectID, UUID itemID, bool running, bool mono);
61 OSD BuildEvent(string eventName, OSD eventBody); 61 OSD BuildEvent(string eventName, OSD eventBody);
62 void partPhysicsProperties(uint localID, byte physhapetype, float density, float friction, float bounce, float gravmod, UUID avatarID);
63
62 } 64 }
63} 65}
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index a4383fd..a84f6d3 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -1408,7 +1408,7 @@ namespace OpenSim.Region.Framework.Scenes
1408 /// <param name="SetPhantom"></param> 1408 /// <param name="SetPhantom"></param>
1409 /// <param name="remoteClient"></param> 1409 /// <param name="remoteClient"></param>
1410 protected internal void UpdatePrimFlags( 1410 protected internal void UpdatePrimFlags(
1411 uint localID, bool UsePhysics, bool SetTemporary, bool SetPhantom, IClientAPI remoteClient) 1411 uint localID, bool UsePhysics, bool SetTemporary, bool SetPhantom, ExtraPhysicsData PhysData, IClientAPI remoteClient)
1412 { 1412 {
1413 SceneObjectGroup group = GetGroupByPrim(localID); 1413 SceneObjectGroup group = GetGroupByPrim(localID);
1414 if (group != null) 1414 if (group != null)
@@ -1416,7 +1416,28 @@ namespace OpenSim.Region.Framework.Scenes
1416 if (m_parentScene.Permissions.CanEditObject(group.UUID, remoteClient.AgentId)) 1416 if (m_parentScene.Permissions.CanEditObject(group.UUID, remoteClient.AgentId))
1417 { 1417 {
1418 // VolumeDetect can't be set via UI and will always be off when a change is made there 1418 // VolumeDetect can't be set via UI and will always be off when a change is made there
1419 group.UpdatePrimFlags(localID, UsePhysics, SetTemporary, SetPhantom, false); 1419 // now only change volume dtc if phantom off
1420
1421 if (PhysData.PhysShapeType == PhysShapeType.invalid) // check for extraPhysics data
1422 {
1423 bool vdtc;
1424 if (SetPhantom) // if phantom keep volumedtc
1425 vdtc = group.RootPart.VolumeDetectActive;
1426 else // else turn it off
1427 vdtc = false;
1428
1429 group.UpdatePrimFlags(localID, UsePhysics, SetTemporary, SetPhantom, vdtc);
1430 }
1431 else
1432 {
1433 SceneObjectPart part = GetSceneObjectPart(localID);
1434 if (part != null)
1435 {
1436 part.UpdateExtraPhysics(PhysData);
1437 if (part.UpdatePhysRequired)
1438 remoteClient.SendPartPhysicsProprieties(part);
1439 }
1440 }
1420 } 1441 }
1421 } 1442 }
1422 } 1443 }
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index b00f388..cd40b29 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1042,6 +1042,7 @@ namespace OpenSim.Region.Framework.Scenes
1042 } 1042 }
1043 1043
1044 public UpdateRequired UpdateFlag { get; set; } 1044 public UpdateRequired UpdateFlag { get; set; }
1045 public bool UpdatePhysRequired { get; set; }
1045 1046
1046 /// <summary> 1047 /// <summary>
1047 /// Used for media on a prim. 1048 /// Used for media on a prim.