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author | Justin Clark-Casey (justincc) | 2011-08-11 21:43:26 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-11 21:43:26 +0100 |
commit | 50945dd56029a1280c581ea9b29213ab0e162a0a (patch) | |
tree | 826067de13242de2e3137ef68cfae4f87c6c59b8 /OpenSim/Region/Framework | |
parent | Split out to-be-common setup stuff from TestOsOwnerSaveAppearance() (diff) | |
download | opensim-SC_OLD-50945dd56029a1280c581ea9b29213ab0e162a0a.zip opensim-SC_OLD-50945dd56029a1280c581ea9b29213ab0e162a0a.tar.gz opensim-SC_OLD-50945dd56029a1280c581ea9b29213ab0e162a0a.tar.bz2 opensim-SC_OLD-50945dd56029a1280c581ea9b29213ab0e162a0a.tar.xz |
add regression test for osNpcCreate when cloning an in-region avatar
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/INPCModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs index 08b973d..5e5c4a1 100644 --- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs +++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs | |||
@@ -40,9 +40,9 @@ namespace OpenSim.Region.Framework.Interfaces | |||
40 | /// <param name="lastname"></param> | 40 | /// <param name="lastname"></param> |
41 | /// <param name="position"></param> | 41 | /// <param name="position"></param> |
42 | /// <param name="scene"></param> | 42 | /// <param name="scene"></param> |
43 | /// <param name="cloneAppearanceFrom">The UUID of the avatar from which to clone the NPC's appearance from.</param> | 43 | /// <param name="appearance">The avatar appearance to use for the new NPC.</param> |
44 | /// <returns>The UUID of the ScenePresence created.</returns> | 44 | /// <returns>The UUID of the ScenePresence created.</returns> |
45 | UUID CreateNPC(string firstname, string lastname, Vector3 position, Scene scene, UUID cloneAppearanceFrom); | 45 | UUID CreateNPC(string firstname, string lastname, Vector3 position, Scene scene, AvatarAppearance appearance); |
46 | 46 | ||
47 | /// <summary> | 47 | /// <summary> |
48 | /// Check if the agent is an NPC. | 48 | /// Check if the agent is an NPC. |