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authorDan Lake2011-11-10 15:23:16 -0800
committerDan Lake2011-11-10 15:23:16 -0800
commit8fbaa10ade53718f0c0756bf2ecf875aca9ca3d7 (patch)
tree9f4d358822f4e6b3b7f69e2e1a7648206ceb8e6c /OpenSim/Region/Framework
parentCleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert... (diff)
parentImplement nudging support for strafing motion (diff)
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Merge branch 'master' of git://opensimulator.org/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index fc5141f..e662492 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1509,7 +1509,8 @@ namespace OpenSim.Region.Framework.Scenes
1509 1509
1510 if ((MovementFlag & (byte)(uint)DCF) == 0) 1510 if ((MovementFlag & (byte)(uint)DCF) == 0)
1511 { 1511 {
1512 if (DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_FORWARD_NUDGE || DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_BACKWARD_NUDGE) 1512 if (DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_FORWARD_NUDGE || DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_BACKWARD_NUDGE ||
1513 DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_LEFT_NUDGE || DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_RIGHT_NUDGE)
1513 { 1514 {
1514 MovementFlag |= (byte)nudgehack; 1515 MovementFlag |= (byte)nudgehack;
1515 } 1516 }
@@ -1522,7 +1523,8 @@ namespace OpenSim.Region.Framework.Scenes
1522 else 1523 else
1523 { 1524 {
1524 if ((MovementFlag & (byte)(uint)DCF) != 0 || 1525 if ((MovementFlag & (byte)(uint)DCF) != 0 ||
1525 ((DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_FORWARD_NUDGE || DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_BACKWARD_NUDGE) 1526 ((DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_FORWARD_NUDGE || DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_BACKWARD_NUDGE ||
1527 DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_LEFT_NUDGE || DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_RIGHT_NUDGE)
1526 && ((MovementFlag & (byte)nudgehack) == nudgehack)) 1528 && ((MovementFlag & (byte)nudgehack) == nudgehack))
1527 ) // This or is for Nudge forward 1529 ) // This or is for Nudge forward
1528 { 1530 {