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author | Justin Clark-Casey (justincc) | 2010-02-01 22:33:15 +0000 |
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committer | Justin Clark-Casey (justincc) | 2010-02-01 22:33:15 +0000 |
commit | 08721be3740624fb10a205bcf1ddcfd58bff7f87 (patch) | |
tree | ebb2220ea51a1157e46119526ebf6f89d75c57f2 /OpenSim/Region/Framework | |
parent | move hollow sphere faces bug back up to LSL_Api.cs (diff) | |
download | opensim-SC_OLD-08721be3740624fb10a205bcf1ddcfd58bff7f87.zip opensim-SC_OLD-08721be3740624fb10a205bcf1ddcfd58bff7f87.tar.gz opensim-SC_OLD-08721be3740624fb10a205bcf1ddcfd58bff7f87.tar.bz2 opensim-SC_OLD-08721be3740624fb10a205bcf1ddcfd58bff7f87.tar.xz |
minor: rename GetScriptPrimType() to GetPrimType()
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 4f9beb7..ef9005f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -3029,7 +3029,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3029 | bool hasDimple; | 3029 | bool hasDimple; |
3030 | bool hasProfileCut; | 3030 | bool hasProfileCut; |
3031 | 3031 | ||
3032 | PrimType primType = GetScriptPrimType(); | 3032 | PrimType primType = GetPrimType(); |
3033 | HasCutHollowDimpleProfileCut(primType, Shape, out hasCut, out hasHollow, out hasDimple, out hasProfileCut); | 3033 | HasCutHollowDimpleProfileCut(primType, Shape, out hasCut, out hasHollow, out hasDimple, out hasProfileCut); |
3034 | 3034 | ||
3035 | switch (primType) | 3035 | switch (primType) |
@@ -3085,7 +3085,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3085 | /// </summary> | 3085 | /// </summary> |
3086 | /// <param name="primShape"></param> | 3086 | /// <param name="primShape"></param> |
3087 | /// <returns></returns> | 3087 | /// <returns></returns> |
3088 | public PrimType GetScriptPrimType() | 3088 | public PrimType GetPrimType() |
3089 | { | 3089 | { |
3090 | if (Shape.SculptEntry) | 3090 | if (Shape.SculptEntry) |
3091 | return PrimType.SCULPT; | 3091 | return PrimType.SCULPT; |