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authorJustin Clark-Casey (justincc)2012-04-14 01:52:16 +0100
committerJustin Clark-Casey (justincc)2012-04-14 01:52:16 +0100
commitf61b2342524023b89725e3473b8332fe6a8e71ca (patch)
treee35e0a449ed96dd96ea10538bdee33004b08482c /OpenSim/Region/Framework
parentrefactor: put SOG position test in a separate TestSceneObjectGroupPosition() (diff)
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refactor: move common init code into SetUp() in SceneObjectSpatialTests
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs21
1 files changed, 13 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs
index 3509de1..69b5b1f 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs
@@ -44,19 +44,26 @@ namespace OpenSim.Region.Framework.Scenes.Tests
44 [TestFixture] 44 [TestFixture]
45 public class SceneObjectSpatialTests 45 public class SceneObjectSpatialTests
46 { 46 {
47 TestScene m_scene;
48 UUID m_ownerId = TestHelpers.ParseTail(0x1);
49
50 [SetUp]
51 public void SetUp()
52 {
53 m_scene = SceneHelpers.SetupScene();
54 }
55
47 [Test] 56 [Test]
48 public void TestSceneObjectGroupPosition() 57 public void TestSceneObjectGroupPosition()
49 { 58 {
50 TestHelpers.InMethod(); 59 TestHelpers.InMethod();
51 60
52 Scene scene = SceneHelpers.SetupScene();
53 UUID ownerId = TestHelpers.ParseTail(0x1);
54 Vector3 position = new Vector3(10, 20, 30); 61 Vector3 position = new Vector3(10, 20, 30);
55 62
56 SceneObjectGroup so 63 SceneObjectGroup so
57 = SceneHelpers.CreateSceneObject(1, ownerId, "obj1", 0x10); 64 = SceneHelpers.CreateSceneObject(1, m_ownerId, "obj1", 0x10);
58 so.AbsolutePosition = position; 65 so.AbsolutePosition = position;
59 scene.AddNewSceneObject(so, false); 66 m_scene.AddNewSceneObject(so, false);
60 67
61 Assert.That(so.AbsolutePosition, Is.EqualTo(position)); 68 Assert.That(so.AbsolutePosition, Is.EqualTo(position));
62 } 69 }
@@ -66,14 +73,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests
66 { 73 {
67 TestHelpers.InMethod(); 74 TestHelpers.InMethod();
68 75
69 Scene scene = SceneHelpers.SetupScene();
70 UUID ownerId = TestHelpers.ParseTail(0x1);
71 Vector3 partPosition = new Vector3(10, 20, 30); 76 Vector3 partPosition = new Vector3(10, 20, 30);
72 77
73 SceneObjectGroup so 78 SceneObjectGroup so
74 = SceneHelpers.CreateSceneObject(1, ownerId, "obj1", 0x10); 79 = SceneHelpers.CreateSceneObject(1, m_ownerId, "obj1", 0x10);
75 so.AbsolutePosition = partPosition; 80 so.AbsolutePosition = partPosition;
76 scene.AddNewSceneObject(so, false); 81 m_scene.AddNewSceneObject(so, false);
77 82
78 Assert.That(so.RootPart.AbsolutePosition, Is.EqualTo(partPosition)); 83 Assert.That(so.RootPart.AbsolutePosition, Is.EqualTo(partPosition));
79 Assert.That(so.RootPart.OffsetPosition, Is.EqualTo(Vector3.Zero)); 84 Assert.That(so.RootPart.OffsetPosition, Is.EqualTo(Vector3.Zero));