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authorJustin Clark-Casey (justincc)2013-05-29 23:08:54 +0100
committerJustin Clark-Casey (justincc)2013-05-29 23:08:54 +0100
commitcc7aa88b264cd5fa35591b9768ebc230b1814824 (patch)
tree44e99808d6d44f94b02f9d4684184a66076a8565 /OpenSim/Region/Framework
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Try caching the user name for a new agent earlier on in the process of establishing a connection, to see if this helps with "Unknown UserUMMTGUN" issues.
The UMMTGUN form of Unknown User seems to appear because a viewer sometimes sends a UUIDNameRequest UDP request that fails to find a binding. However, in theory the incoming agent should have made that binding before any such request is triggered. So moving this binding to an earlier point in the process to see if this makes a difference. Unknown user name is also updated to UserUMMTGUN2 - if you see the old name then you need to clear your viewer cache. This relates to http://opensimulator.org/mantis/view.php?id=6625
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs12
1 files changed, 9 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 8fe9b66..5dea634 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2847,7 +2847,9 @@ namespace OpenSim.Region.Framework.Scenes
2847 // client is for a root or child agent. 2847 // client is for a root or child agent.
2848 client.SceneAgent = sp; 2848 client.SceneAgent = sp;
2849 2849
2850 // Cache the user's name 2850 // This is currently also being done earlier in NewUserConnection for real users to see if this
2851 // resolves problems where HG agents are occasionally seen by others as "Unknown user" in chat and other
2852 // places. However, we still need to do it here for NPCs.
2851 CacheUserName(sp, aCircuit); 2853 CacheUserName(sp, aCircuit);
2852 2854
2853 EventManager.TriggerOnNewClient(client); 2855 EventManager.TriggerOnNewClient(client);
@@ -2871,7 +2873,7 @@ namespace OpenSim.Region.Framework.Scenes
2871 { 2873 {
2872 string first = aCircuit.firstname, last = aCircuit.lastname; 2874 string first = aCircuit.firstname, last = aCircuit.lastname;
2873 2875
2874 if (sp.PresenceType == PresenceType.Npc) 2876 if (sp != null && sp.PresenceType == PresenceType.Npc)
2875 { 2877 {
2876 UserManagementModule.AddUser(aCircuit.AgentID, first, last); 2878 UserManagementModule.AddUser(aCircuit.AgentID, first, last);
2877 } 2879 }
@@ -3766,8 +3768,12 @@ namespace OpenSim.Region.Framework.Scenes
3766 CapsModule.SetAgentCapsSeeds(agent); 3768 CapsModule.SetAgentCapsSeeds(agent);
3767 } 3769 }
3768 } 3770 }
3769 }
3770 3771
3772 // Try caching an incoming user name much earlier on to see if this helps with an issue
3773 // where HG users are occasionally seen by others as "Unknown User" because their UUIDName
3774 // request for the HG avatar appears to trigger before the user name is cached.
3775 CacheUserName(null, agent);
3776 }
3771 3777
3772 if (vialogin) 3778 if (vialogin)
3773 { 3779 {