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authorMelanie2012-07-16 23:31:55 +0100
committerMelanie2012-07-16 23:31:55 +0100
commit1c3b0da74a6e662ceebad53c82d38ba8a42795b3 (patch)
tree667cc0f0139c4aa91fed19d83c037713293526d0 /OpenSim/Region/Framework
parentsending more user-friendly messages to the script error window rather than th... (diff)
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Revert "Fix script "Running" behavior"
A better solution using the already present flags must be found. This reverts commit 6d3ee8bb39d47ed7b32e8905fa0b2fc31c5a9f80.
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IScriptModule.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs14
2 files changed, 0 insertions, 16 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IScriptModule.cs b/OpenSim/Region/Framework/Interfaces/IScriptModule.cs
index 42dbedc..143af48 100644
--- a/OpenSim/Region/Framework/Interfaces/IScriptModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IScriptModule.cs
@@ -77,8 +77,6 @@ namespace OpenSim.Region.Framework.Interfaces
77 /// <param name="itemID">The item ID of the script.</param> 77 /// <param name="itemID">The item ID of the script.</param>
78 bool GetScriptState(UUID itemID); 78 bool GetScriptState(UUID itemID);
79 79
80 void SetRunEnable(UUID instanceID, bool enable);
81
82 void SaveAllState(); 80 void SaveAllState();
83 81
84 /// <summary> 82 /// <summary>
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 9ff8467..e413281 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -2143,24 +2143,10 @@ namespace OpenSim.Region.Framework.Scenes
2143 if (part == null) 2143 if (part == null)
2144 return; 2144 return;
2145 2145
2146 IScriptModule[] engines = RequestModuleInterfaces<IScriptModule>();
2147
2148 if (running) 2146 if (running)
2149 {
2150 foreach (IScriptModule engine in engines)
2151 {
2152 engine.SetRunEnable(itemID, true);
2153 }
2154 EventManager.TriggerStartScript(part.LocalId, itemID); 2147 EventManager.TriggerStartScript(part.LocalId, itemID);
2155 }
2156 else 2148 else
2157 {
2158 foreach (IScriptModule engine in engines)
2159 {
2160 engine.SetRunEnable(itemID, false);
2161 }
2162 EventManager.TriggerStopScript(part.LocalId, itemID); 2149 EventManager.TriggerStopScript(part.LocalId, itemID);
2163 }
2164 } 2150 }
2165 2151
2166 public void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) 2152 public void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID)