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authorJustin Clark-Casey (justincc)2011-01-26 21:12:41 +0000
committerJustin Clark-Casey (justincc)2011-01-26 21:12:41 +0000
commita0469daf759d09de040aa8b5287fab9a83555cc1 (patch)
tree59e3f732c1f4930d90c2e32ccaca4397513ce06c /OpenSim/Region/Framework
parentRemoved a few more spurious appearance saves. When an avatar (diff)
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Implement command "land show". This shows all the parcels on the currently selected region/s
This is useful for diagnostics. The command is "land show" rather than "show land" because it's implemented as a module specific subcommand.
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Interfaces/ILandObject.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ILandObject.cs b/OpenSim/Region/Framework/Interfaces/ILandObject.cs
index 585eb00..b7487e8 100644
--- a/OpenSim/Region/Framework/Interfaces/ILandObject.cs
+++ b/OpenSim/Region/Framework/Interfaces/ILandObject.cs
@@ -43,7 +43,11 @@ namespace OpenSim.Region.Framework.Interfaces
43 LandData LandData { get; set; } 43 LandData LandData { get; set; }
44 bool[,] LandBitmap { get; set; } 44 bool[,] LandBitmap { get; set; }
45 UUID RegionUUID { get; } 45 UUID RegionUUID { get; }
46 Vector3 StartPoint { get; }
47 Vector3 EndPoint { get; }
48
46 bool ContainsPoint(int x, int y); 49 bool ContainsPoint(int x, int y);
50
47 ILandObject Copy(); 51 ILandObject Copy();
48 52
49 void SendLandUpdateToAvatarsOverMe(); 53 void SendLandUpdateToAvatarsOverMe();