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authorMelanie2011-01-28 02:34:07 +0000
committerMelanie2011-01-28 02:34:07 +0000
commit5a0cb7d37e2491e508e6e37f0c9ee2e8ce6e7957 (patch)
tree623ad2a3c1f91af6cd2ff1651e1f9991ca85aeed /OpenSim/Region/Framework
parentWhen an oar is loaded, do not create a default parcel before loading the parc... (diff)
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Thank you, Goetz, for a patch to fix prim count display in cut regions.
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Interfaces/ILandObject.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ILandObject.cs b/OpenSim/Region/Framework/Interfaces/ILandObject.cs
index 576b645..eeb9d3a 100644
--- a/OpenSim/Region/Framework/Interfaces/ILandObject.cs
+++ b/OpenSim/Region/Framework/Interfaces/ILandObject.cs
@@ -39,6 +39,7 @@ namespace OpenSim.Region.Framework.Interfaces
39 { 39 {
40 int GetParcelMaxPrimCount(ILandObject thisObject); 40 int GetParcelMaxPrimCount(ILandObject thisObject);
41 int GetSimulatorMaxPrimCount(ILandObject thisObject); 41 int GetSimulatorMaxPrimCount(ILandObject thisObject);
42 int GetPrimsFree();
42 43
43 LandData LandData { get; set; } 44 LandData LandData { get; set; }
44 bool[,] LandBitmap { get; set; } 45 bool[,] LandBitmap { get; set; }