diff options
author | Jeff Ames | 2010-01-04 06:10:45 +0900 |
---|---|---|
committer | Jeff Ames | 2010-01-04 06:17:30 +0900 |
commit | 70d5b1c34cf2eb6621f383169fdee03966850762 (patch) | |
tree | 18bf786a4c0897cb24fa9ceef5f53d5ce345a78f /OpenSim/Region/Framework | |
parent | Add virtual method StateChange to ScriptBaseClass (diff) | |
download | opensim-SC_OLD-70d5b1c34cf2eb6621f383169fdee03966850762.zip opensim-SC_OLD-70d5b1c34cf2eb6621f383169fdee03966850762.tar.gz opensim-SC_OLD-70d5b1c34cf2eb6621f383169fdee03966850762.tar.bz2 opensim-SC_OLD-70d5b1c34cf2eb6621f383169fdee03966850762.tar.xz |
Formatting cleanup. Add copyright headers.
Diffstat (limited to 'OpenSim/Region/Framework')
6 files changed, 40 insertions, 40 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ILandChannel.cs b/OpenSim/Region/Framework/Interfaces/ILandChannel.cs index 6fe6118..f71e31d 100644 --- a/OpenSim/Region/Framework/Interfaces/ILandChannel.cs +++ b/OpenSim/Region/Framework/Interfaces/ILandChannel.cs | |||
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
60 | /// </summary> | 60 | /// </summary> |
61 | /// <param name="position"></param> | 61 | /// <param name="position"></param> |
62 | /// <returns></returns> | 62 | /// <returns></returns> |
63 | List<ILandObject> ParcelsNearPoint(Vector3 position); | 63 | List<ILandObject> ParcelsNearPoint(Vector3 position); |
64 | 64 | ||
65 | /// <summary> | 65 | /// <summary> |
66 | /// Get the parcel given the land's local id. | 66 | /// Get the parcel given the land's local id. |
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs index 1a8babc..991d60c 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs | |||
@@ -34,7 +34,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
34 | /// Interface to region archive functionality | 34 | /// Interface to region archive functionality |
35 | /// </summary> | 35 | /// </summary> |
36 | public interface IRegionArchiverModule | 36 | public interface IRegionArchiverModule |
37 | { | 37 | { |
38 | void HandleLoadOarConsoleCommand(string module, string[] cmdparams); | 38 | void HandleLoadOarConsoleCommand(string module, string[] cmdparams); |
39 | void HandleSaveOarConsoleCommand(string module, string[] cmdparams); | 39 | void HandleSaveOarConsoleCommand(string module, string[] cmdparams); |
40 | 40 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 0e1e2be..764ac60 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -387,11 +387,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
387 | { | 387 | { |
388 | get { return StatsReporter.getLastReportedSimFPS(); } | 388 | get { return StatsReporter.getLastReportedSimFPS(); } |
389 | } | 389 | } |
390 | 390 | ||
391 | public float[] SimulatorStats | 391 | public float[] SimulatorStats |
392 | { | 392 | { |
393 | get { return StatsReporter.getLastReportedSimStats(); } | 393 | get { return StatsReporter.getLastReportedSimStats(); } |
394 | } | 394 | } |
395 | 395 | ||
396 | public string DefaultScriptEngine | 396 | public string DefaultScriptEngine |
397 | { | 397 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index b50def3..22a8ca1 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1893,11 +1893,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1893 | string data = ""; | 1893 | string data = ""; |
1894 | if (obj != null) | 1894 | if (obj != null) |
1895 | { | 1895 | { |
1896 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) | 1896 | if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
1897 | { | 1897 | { |
1898 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | 1898 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1899 | //If it is 1, it is to accept ONLY collisions from this object | 1899 | //If it is 1, it is to accept ONLY collisions from this object |
1900 | if(found) | 1900 | if (found) |
1901 | { | 1901 | { |
1902 | DetectedObject detobj = new DetectedObject(); | 1902 | DetectedObject detobj = new DetectedObject(); |
1903 | detobj.keyUUID = obj.UUID; | 1903 | detobj.keyUUID = obj.UUID; |
@@ -1919,7 +1919,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1919 | { | 1919 | { |
1920 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | 1920 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1921 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work | 1921 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work |
1922 | if(found) | 1922 | if (found) |
1923 | { | 1923 | { |
1924 | DetectedObject detobj = new DetectedObject(); | 1924 | DetectedObject detobj = new DetectedObject(); |
1925 | detobj.keyUUID = obj.UUID; | 1925 | detobj.keyUUID = obj.UUID; |
@@ -1944,11 +1944,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1944 | 1944 | ||
1945 | if (av.LocalId == localId) | 1945 | if (av.LocalId == localId) |
1946 | { | 1946 | { |
1947 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) | 1947 | if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
1948 | { | 1948 | { |
1949 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | 1949 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1950 | //If it is 1, it is to accept ONLY collisions from this avatar | 1950 | //If it is 1, it is to accept ONLY collisions from this avatar |
1951 | if(found) | 1951 | if (found) |
1952 | { | 1952 | { |
1953 | DetectedObject detobj = new DetectedObject(); | 1953 | DetectedObject detobj = new DetectedObject(); |
1954 | detobj.keyUUID = av.UUID; | 1954 | detobj.keyUUID = av.UUID; |
@@ -1970,7 +1970,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1970 | { | 1970 | { |
1971 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | 1971 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1972 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work | 1972 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work |
1973 | if(found) | 1973 | if (found) |
1974 | { | 1974 | { |
1975 | DetectedObject detobj = new DetectedObject(); | 1975 | DetectedObject detobj = new DetectedObject(); |
1976 | detobj.keyUUID = av.UUID; | 1976 | detobj.keyUUID = av.UUID; |
@@ -1998,7 +1998,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1998 | 1998 | ||
1999 | if (m_parentGroup.Scene == null) | 1999 | if (m_parentGroup.Scene == null) |
2000 | return; | 2000 | return; |
2001 | if(m_parentGroup.PassCollision == true) | 2001 | if (m_parentGroup.PassCollision == true) |
2002 | { | 2002 | { |
2003 | //TODO: Add pass to root prim! | 2003 | //TODO: Add pass to root prim! |
2004 | } | 2004 | } |
@@ -2029,11 +2029,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2029 | string data = ""; | 2029 | string data = ""; |
2030 | if (obj != null) | 2030 | if (obj != null) |
2031 | { | 2031 | { |
2032 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) | 2032 | if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
2033 | { | 2033 | { |
2034 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | 2034 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
2035 | //If it is 1, it is to accept ONLY collisions from this object | 2035 | //If it is 1, it is to accept ONLY collisions from this object |
2036 | if(found) | 2036 | if (found) |
2037 | { | 2037 | { |
2038 | DetectedObject detobj = new DetectedObject(); | 2038 | DetectedObject detobj = new DetectedObject(); |
2039 | detobj.keyUUID = obj.UUID; | 2039 | detobj.keyUUID = obj.UUID; |
@@ -2055,7 +2055,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2055 | { | 2055 | { |
2056 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | 2056 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
2057 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work | 2057 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work |
2058 | if(found) | 2058 | if (found) |
2059 | { | 2059 | { |
2060 | DetectedObject detobj = new DetectedObject(); | 2060 | DetectedObject detobj = new DetectedObject(); |
2061 | detobj.keyUUID = obj.UUID; | 2061 | detobj.keyUUID = obj.UUID; |
@@ -2080,11 +2080,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2080 | 2080 | ||
2081 | if (av.LocalId == localId) | 2081 | if (av.LocalId == localId) |
2082 | { | 2082 | { |
2083 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) | 2083 | if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
2084 | { | 2084 | { |
2085 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | 2085 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
2086 | //If it is 1, it is to accept ONLY collisions from this avatar | 2086 | //If it is 1, it is to accept ONLY collisions from this avatar |
2087 | if(found) | 2087 | if (found) |
2088 | { | 2088 | { |
2089 | DetectedObject detobj = new DetectedObject(); | 2089 | DetectedObject detobj = new DetectedObject(); |
2090 | detobj.keyUUID = av.UUID; | 2090 | detobj.keyUUID = av.UUID; |
@@ -2106,7 +2106,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2106 | { | 2106 | { |
2107 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | 2107 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
2108 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work | 2108 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work |
2109 | if(found) | 2109 | if (found) |
2110 | { | 2110 | { |
2111 | DetectedObject detobj = new DetectedObject(); | 2111 | DetectedObject detobj = new DetectedObject(); |
2112 | detobj.keyUUID = av.UUID; | 2112 | detobj.keyUUID = av.UUID; |
@@ -2160,11 +2160,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2160 | string data = ""; | 2160 | string data = ""; |
2161 | if (obj != null) | 2161 | if (obj != null) |
2162 | { | 2162 | { |
2163 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) | 2163 | if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
2164 | { | 2164 | { |
2165 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | 2165 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
2166 | //If it is 1, it is to accept ONLY collisions from this object | 2166 | //If it is 1, it is to accept ONLY collisions from this object |
2167 | if(found) | 2167 | if (found) |
2168 | { | 2168 | { |
2169 | DetectedObject detobj = new DetectedObject(); | 2169 | DetectedObject detobj = new DetectedObject(); |
2170 | detobj.keyUUID = obj.UUID; | 2170 | detobj.keyUUID = obj.UUID; |
@@ -2186,7 +2186,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2186 | { | 2186 | { |
2187 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | 2187 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
2188 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work | 2188 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work |
2189 | if(found) | 2189 | if (found) |
2190 | { | 2190 | { |
2191 | DetectedObject detobj = new DetectedObject(); | 2191 | DetectedObject detobj = new DetectedObject(); |
2192 | detobj.keyUUID = obj.UUID; | 2192 | detobj.keyUUID = obj.UUID; |
@@ -2211,11 +2211,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2211 | 2211 | ||
2212 | if (av.LocalId == localId) | 2212 | if (av.LocalId == localId) |
2213 | { | 2213 | { |
2214 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) | 2214 | if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
2215 | { | 2215 | { |
2216 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | 2216 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
2217 | //If it is 1, it is to accept ONLY collisions from this avatar | 2217 | //If it is 1, it is to accept ONLY collisions from this avatar |
2218 | if(found) | 2218 | if (found) |
2219 | { | 2219 | { |
2220 | DetectedObject detobj = new DetectedObject(); | 2220 | DetectedObject detobj = new DetectedObject(); |
2221 | detobj.keyUUID = av.UUID; | 2221 | detobj.keyUUID = av.UUID; |
@@ -2237,7 +2237,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2237 | { | 2237 | { |
2238 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | 2238 | bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
2239 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work | 2239 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work |
2240 | if(found) | 2240 | if (found) |
2241 | { | 2241 | { |
2242 | DetectedObject detobj = new DetectedObject(); | 2242 | DetectedObject detobj = new DetectedObject(); |
2243 | detobj.keyUUID = av.UUID; | 2243 | detobj.keyUUID = av.UUID; |
@@ -2881,8 +2881,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2881 | { | 2881 | { |
2882 | m_parentGroup.stopLookAt(); | 2882 | m_parentGroup.stopLookAt(); |
2883 | 2883 | ||
2884 | m_parentGroup.ScheduleGroupForTerseUpdate(); | 2884 | m_parentGroup.ScheduleGroupForTerseUpdate(); |
2885 | } | 2885 | } |
2886 | 2886 | ||
2887 | /// <summary> | 2887 | /// <summary> |
2888 | /// Set the text displayed for this part. | 2888 | /// Set the text displayed for this part. |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 277081a..8545425 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1851,7 +1851,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1851 | if (collisionPoint.ApproxEquals(m_requestedSitOffset + part.AbsolutePosition, 0.2f)) | 1851 | if (collisionPoint.ApproxEquals(m_requestedSitOffset + part.AbsolutePosition, 0.2f)) |
1852 | { | 1852 | { |
1853 | SitRaycastFindEdge(collisionPoint, normal); | 1853 | SitRaycastFindEdge(collisionPoint, normal); |
1854 | m_log.DebugFormat("[SIT]: Raycast Avatar Position succeeded at point: {0}, normal:{1}", collisionPoint, normal ); | 1854 | m_log.DebugFormat("[SIT]: Raycast Avatar Position succeeded at point: {0}, normal:{1}", collisionPoint, normal); |
1855 | } | 1855 | } |
1856 | else | 1856 | else |
1857 | { | 1857 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index e368c2a..fd23294 100644 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | |||
@@ -82,7 +82,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
82 | private int m_fps = 0; | 82 | private int m_fps = 0; |
83 | // saved last reported value so there is something available for llGetRegionFPS | 83 | // saved last reported value so there is something available for llGetRegionFPS |
84 | private float lastReportedSimFPS = 0; | 84 | private float lastReportedSimFPS = 0; |
85 | private float[] lastReportedSimStats = new float[21]; | 85 | private float[] lastReportedSimStats = new float[21]; |
86 | private float m_pfps = 0; | 86 | private float m_pfps = 0; |
87 | private int m_agentUpdates = 0; | 87 | private int m_agentUpdates = 0; |
88 | 88 | ||
@@ -263,11 +263,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
263 | 263 | ||
264 | sb[20].StatID = (uint)Stats.ScriptLinesPerSecond; | 264 | sb[20].StatID = (uint)Stats.ScriptLinesPerSecond; |
265 | sb[20].StatValue = m_scriptLinesPerSecond / statsUpdateFactor; | 265 | sb[20].StatValue = m_scriptLinesPerSecond / statsUpdateFactor; |
266 | 266 | ||
267 | for (int i = 0; i < 21; i++) | 267 | for (int i = 0; i < 21; i++) |
268 | { | 268 | { |
269 | lastReportedSimStats[i] = sb[i].StatValue; | 269 | lastReportedSimStats[i] = sb[i].StatValue; |
270 | } | 270 | } |
271 | 271 | ||
272 | SimStats simStats | 272 | SimStats simStats |
273 | = new SimStats( | 273 | = new SimStats( |
@@ -447,11 +447,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
447 | { | 447 | { |
448 | return lastReportedSimFPS; | 448 | return lastReportedSimFPS; |
449 | } | 449 | } |
450 | 450 | ||
451 | public float[] getLastReportedSimStats() | 451 | public float[] getLastReportedSimStats() |
452 | { | 452 | { |
453 | return lastReportedSimStats; | 453 | return lastReportedSimStats; |
454 | } | 454 | } |
455 | 455 | ||
456 | public void AddPacketsStats(int inPackets, int outPackets, int unAckedBytes) | 456 | public void AddPacketsStats(int inPackets, int outPackets, int unAckedBytes) |
457 | { | 457 | { |