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authorMelanie Thielker2010-07-14 19:21:01 +0200
committerMelanie2010-07-14 19:49:54 +0100
commita7b5fe6a889a63acefbd91cd89e0a99c2a8d4162 (patch)
tree524ce35f95db7993260df1f64c3ce2c0acf97910 /OpenSim/Region/Framework
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Remove useless quaternion parameter from AttachObject sig
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index f8af367..b1bc3bc 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Interfaces
44 /// <param name="rot"></param> 44 /// <param name="rot"></param>
45 /// <param name="silent"></param> 45 /// <param name="silent"></param>
46 void AttachObject( 46 void AttachObject(
47 IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent); 47 IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent);
48 48
49 /// <summary> 49 /// <summary>
50 /// Attach an object to an avatar. 50 /// Attach an object to an avatar.
@@ -57,7 +57,7 @@ namespace OpenSim.Region.Framework.Interfaces
57 /// <param name="silent"></param> 57 /// <param name="silent"></param>
58 /// <returns>true if the object was successfully attached, false otherwise</returns> 58 /// <returns>true if the object was successfully attached, false otherwise</returns>
59 bool AttachObject( 59 bool AttachObject(
60 IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent); 60 IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Vector3 attachPos, bool silent);
61 61
62 /// <summary> 62 /// <summary>
63 /// Rez an attachment from user inventory and change inventory status to match. 63 /// Rez an attachment from user inventory and change inventory status to match.
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 40176ec..c47369b 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2572,7 +2572,7 @@ namespace OpenSim.Region.Framework.Scenes
2572 2572
2573 if (AttachmentsModule != null) 2573 if (AttachmentsModule != null)
2574 AttachmentsModule.AttachObject( 2574 AttachmentsModule.AttachObject(
2575 sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); 2575 sp.ControllingClient, grp.LocalId, (uint)0, grp.AbsolutePosition, false);
2576 2576
2577 } 2577 }
2578 else 2578 else