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authorMelanie Thielker2009-05-24 17:20:47 +0000
committerMelanie Thielker2009-05-24 17:20:47 +0000
commitca75c101ecf908bdbf6a7993082d77ae6ed9518c (patch)
tree9b9fe7d608fb5f72cd689789eb97789fefc817df /OpenSim/Region/Framework
parentMake group permissions control what a user can return. (diff)
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Allow the perms module to inspect and modify the list of objects to return
for more fine-grained control
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Permissions.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
index 731f124..b6f3fee 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
@@ -79,7 +79,7 @@ namespace OpenSim.Region.Framework.Scenes
79 public delegate bool CopyUserInventoryHandler(UUID itemID, UUID userID); 79 public delegate bool CopyUserInventoryHandler(UUID itemID, UUID userID);
80 public delegate bool DeleteUserInventoryHandler(UUID itemID, UUID userID); 80 public delegate bool DeleteUserInventoryHandler(UUID itemID, UUID userID);
81 public delegate bool TeleportHandler(UUID userID, Scene scene); 81 public delegate bool TeleportHandler(UUID userID, Scene scene);
82 public delegate bool UseObjectReturnHandler(ILandObject landData, uint type, IClientAPI client, Scene scene); 82 public delegate bool UseObjectReturnHandler(ILandObject landData, uint type, IClientAPI client, List<SceneObjectGroup> retlist, Scene scene);
83 #endregion 83 #endregion
84 84
85 public class ScenePermissions 85 public class ScenePermissions
@@ -913,7 +913,7 @@ namespace OpenSim.Region.Framework.Scenes
913 return true; 913 return true;
914 } 914 }
915 915
916 public bool CanUseObjectReturn(ILandObject landData, uint type , IClientAPI client) 916 public bool CanUseObjectReturn(ILandObject landData, uint type , IClientAPI client, List<SceneObjectGroup> retlist)
917 { 917 {
918 UseObjectReturnHandler handler = OnUseObjectReturn; 918 UseObjectReturnHandler handler = OnUseObjectReturn;
919 if (handler != null) 919 if (handler != null)
@@ -921,7 +921,7 @@ namespace OpenSim.Region.Framework.Scenes
921 Delegate[] list = handler.GetInvocationList(); 921 Delegate[] list = handler.GetInvocationList();
922 foreach (UseObjectReturnHandler h in list) 922 foreach (UseObjectReturnHandler h in list)
923 { 923 {
924 if (h(landData, type, client, m_scene) == false) 924 if (h(landData, type, client, retlist, m_scene) == false)
925 return false; 925 return false;
926 } 926 }
927 } 927 }