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authorAdam Johnson2009-08-16 15:06:06 +0900
committerAdam Johnson2009-08-16 15:06:06 +0900
commita42569d89675430087d32332e168429d4185311c (patch)
treece80fd881347e31cd47ba9725a0899fb752af326 /OpenSim/Region/Framework
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Thanks dmiles for a patch that adds PacketType.RequestMultipleObjects Packet Handler - ref mantis #4010
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs23
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs1
2 files changed, 24 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
index 113918d..1a7f8f8 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
@@ -109,6 +109,29 @@ namespace OpenSim.Region.Framework.Scenes
109 } 109 }
110 110
111 /// <summary> 111 /// <summary>
112 /// Invoked when the client requests a prim.
113 /// </summary>
114 /// <param name="primLocalID"></param>
115 /// <param name="remoteClient"></param>
116 public void RequestPrim(uint primLocalID, IClientAPI remoteClient)
117 {
118 PacketType i = PacketType.ObjectUpdate;
119 List<EntityBase> EntityList = GetEntities();
120
121 foreach (EntityBase ent in EntityList)
122 {
123 if (ent is SceneObjectGroup)
124 {
125 if (((SceneObjectGroup)ent).LocalId == primLocalID)
126 {
127 ((SceneObjectGroup)ent).SendFullUpdateToClient(remoteClient);
128 return;
129 }
130 }
131 }
132 }
133
134 /// <summary>
112 /// Invoked when the client selects a prim. 135 /// Invoked when the client selects a prim.
113 /// </summary> 136 /// </summary>
114 /// <param name="primLocalID"></param> 137 /// <param name="primLocalID"></param>
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 18d7bad..a2275f8 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2076,6 +2076,7 @@ namespace OpenSim.Region.Framework.Scenes
2076 client.OnUpdatePrimTexture += m_sceneGraph.UpdatePrimTexture; 2076 client.OnUpdatePrimTexture += m_sceneGraph.UpdatePrimTexture;
2077 client.OnTeleportLocationRequest += RequestTeleportLocation; 2077 client.OnTeleportLocationRequest += RequestTeleportLocation;
2078 client.OnTeleportLandmarkRequest += RequestTeleportLandmark; 2078 client.OnTeleportLandmarkRequest += RequestTeleportLandmark;
2079 client.OnObjectRequest += RequestPrim;
2079 client.OnObjectSelect += SelectPrim; 2080 client.OnObjectSelect += SelectPrim;
2080 client.OnObjectDeselect += DeselectPrim; 2081 client.OnObjectDeselect += DeselectPrim;
2081 client.OnGrabUpdate += m_sceneGraph.MoveObject; 2082 client.OnGrabUpdate += m_sceneGraph.MoveObject;