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authorJustin Clark-Casey (justincc)2011-07-02 01:01:40 +0100
committerJustin Clark-Casey (justincc)2011-07-02 01:01:40 +0100
commit513d63455ed7cf1a7a859e9e8abaeff7e7c7ad4f (patch)
tree2da82a1a15edb61e5469ce8686820940c3f93a1b /OpenSim/Region/Framework
parentrefactor: simplify existing npc code by creating them directly rather than in... (diff)
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Create a very basic initial test which just creates an 'npc' and tests that the scene presence exists
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Interfaces/INPCModule.cs (renamed from OpenSim/Region/CoreModules/Avatar/NPC/INPCModule.cs)2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/NPC/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
index cd2fe4f..21a755f 100644
--- a/OpenSim/Region/CoreModules/Avatar/NPC/INPCModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
@@ -28,7 +28,7 @@
28using OpenMetaverse; 28using OpenMetaverse;
29using OpenSim.Region.Framework.Scenes; 29using OpenSim.Region.Framework.Scenes;
30 30
31namespace OpenSim.Region.CoreModules.Avatar.NPC 31namespace OpenSim.Region.Framework.Interfaces
32{ 32{
33 public interface INPCModule 33 public interface INPCModule
34 { 34 {