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author | Justin Clarke Casey | 2009-05-14 16:33:04 +0000 |
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committer | Justin Clarke Casey | 2009-05-14 16:33:04 +0000 |
commit | d10b5e29bcef7335d38d4cbb590b60b7b171897b (patch) | |
tree | 957624c5fb9bdda9b715320fd477d771e0883717 /OpenSim/Region/Framework | |
parent | Remove empty server dirs to break the mold and allow a new structure to evolve (diff) | |
download | opensim-SC_OLD-d10b5e29bcef7335d38d4cbb590b60b7b171897b.zip opensim-SC_OLD-d10b5e29bcef7335d38d4cbb590b60b7b171897b.tar.gz opensim-SC_OLD-d10b5e29bcef7335d38d4cbb590b60b7b171897b.tar.bz2 opensim-SC_OLD-d10b5e29bcef7335d38d4cbb590b60b7b171897b.tar.xz |
* refactor: break some of xml2 serialization out of sog
Diffstat (limited to '')
3 files changed, 21 insertions, 15 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index fd2d746..5611b03 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -583,19 +583,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
583 | 583 | ||
584 | #endregion | 584 | #endregion |
585 | 585 | ||
586 | public string ToXmlString2() | ||
587 | { | ||
588 | using (StringWriter sw = new StringWriter()) | ||
589 | { | ||
590 | using (XmlTextWriter writer = new XmlTextWriter(sw)) | ||
591 | { | ||
592 | ToXml2(writer); | ||
593 | } | ||
594 | |||
595 | return sw.ToString(); | ||
596 | } | ||
597 | } | ||
598 | |||
599 | public void ToXml2(XmlTextWriter writer) | 586 | public void ToXml2(XmlTextWriter writer) |
600 | { | 587 | { |
601 | //m_log.DebugFormat("[SOG]: Starting serialization of SOG {0} to XML2", Name); | 588 | //m_log.DebugFormat("[SOG]: Starting serialization of SOG {0} to XML2", Name); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneXmlLoader.cs b/OpenSim/Region/Framework/Scenes/SceneXmlLoader.cs index 49fe8a4..5418139 100644 --- a/OpenSim/Region/Framework/Scenes/SceneXmlLoader.cs +++ b/OpenSim/Region/Framework/Scenes/SceneXmlLoader.cs | |||
@@ -101,7 +101,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
101 | 101 | ||
102 | public static string SaveGroupToXml2(SceneObjectGroup grp) | 102 | public static string SaveGroupToXml2(SceneObjectGroup grp) |
103 | { | 103 | { |
104 | return grp.ToXmlString2(); | 104 | return SceneObjectSerializer.ToXml2Format(grp); |
105 | } | 105 | } |
106 | 106 | ||
107 | public static SceneObjectGroup DeserializeGroupFromXml2(string xmlString) | 107 | public static SceneObjectGroup DeserializeGroupFromXml2(string xmlString) |
@@ -278,7 +278,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
278 | continue; | 278 | continue; |
279 | } | 279 | } |
280 | 280 | ||
281 | stream.WriteLine(g.ToXmlString2()); | 281 | stream.WriteLine(SceneObjectSerializer.ToXml2Format(g)); |
282 | primCount++; | 282 | primCount++; |
283 | } | 283 | } |
284 | } | 284 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index aa331d9..0ec1922 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -31,6 +31,7 @@ using System.Reflection; | |||
31 | using System.Xml; | 31 | using System.Xml; |
32 | using log4net; | 32 | using log4net; |
33 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | using OpenSim.Framework; | ||
34 | using OpenSim.Region.Framework.Scenes; | 35 | using OpenSim.Region.Framework.Scenes; |
35 | 36 | ||
36 | namespace OpenSim.Region.Framework.Scenes.Serialization | 37 | namespace OpenSim.Region.Framework.Scenes.Serialization |
@@ -246,6 +247,24 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
246 | writer.WriteEndElement(); // SceneObjectGroup | 247 | writer.WriteEndElement(); // SceneObjectGroup |
247 | 248 | ||
248 | //m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time); | 249 | //m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time); |
250 | } | ||
251 | |||
252 | /// <summary> | ||
253 | /// Serialize a scene object to the 'xml2' format. | ||
254 | /// </summary> | ||
255 | /// <param name="sceneObject"></param> | ||
256 | /// <returns></returns> | ||
257 | public static string ToXml2Format(ISceneObject sceneObject) | ||
258 | { | ||
259 | using (StringWriter sw = new StringWriter()) | ||
260 | { | ||
261 | using (XmlTextWriter writer = new XmlTextWriter(sw)) | ||
262 | { | ||
263 | sceneObject.ToXml2(writer); | ||
264 | } | ||
265 | |||
266 | return sw.ToString(); | ||
267 | } | ||
249 | } | 268 | } |
250 | } | 269 | } |
251 | } | 270 | } |