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authorJustin Clark-Casey (justincc)2012-06-30 01:14:49 +0100
committerJustin Clark-Casey (justincc)2012-06-30 01:14:49 +0100
commita4551b027bc3f9dfcf79f74210a1156abfb7bb2f (patch)
treee07fea6ca3111135806559594ffc1c87209c1d7e /OpenSim/Region/Framework/Scenes
parentRemove code listed for removal in 0.7.3 that handled script restart for incom... (diff)
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Removing unused handling of incoming create object by userID and itemID only.
It appears this was never actually used since attachments were rezzed in other code. This was never available on remote simulator comms, only local.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs22
1 files changed, 0 insertions, 22 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 0f23cc7..293c72a 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2502,28 +2502,6 @@ namespace OpenSim.Region.Framework.Scenes
2502 } 2502 }
2503 2503
2504 /// <summary> 2504 /// <summary>
2505 /// Attachment rezzing
2506 /// </summary>
2507 /// <param name="userID">Agent Unique ID</param>
2508 /// <param name="itemID">Object ID</param>
2509 /// <returns>False</returns>
2510 public virtual bool IncomingCreateObject(UUID userID, UUID itemID)
2511 {
2512 m_log.DebugFormat(" >>> IncomingCreateObject(userID, itemID) <<< {0} {1}", userID, itemID);
2513
2514 // Commented out since this is as yet unused and is arguably not the appropriate place to do this, as
2515 // attachments are being rezzed elsewhere in AddNewClient()
2516// ScenePresence sp = GetScenePresence(userID);
2517// if (sp != null && AttachmentsModule != null)
2518// {
2519// uint attPt = (uint)sp.Appearance.GetAttachpoint(itemID);
2520// AttachmentsModule.RezSingleAttachmentFromInventory(sp.ControllingClient, itemID, attPt);
2521// }
2522
2523 return false;
2524 }
2525
2526 /// <summary>
2527 /// Adds a Scene Object group to the Scene. 2505 /// Adds a Scene Object group to the Scene.
2528 /// Verifies that the creator of the object is not banned from the simulator. 2506 /// Verifies that the creator of the object is not banned from the simulator.
2529 /// Checks if the item is an Attachment 2507 /// Checks if the item is an Attachment