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author | Melanie | 2011-10-11 22:42:51 +0100 |
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committer | Melanie | 2011-10-11 22:42:51 +0100 |
commit | 833420e167c6eb910e7b75a1157388decf7365dc (patch) | |
tree | 76232a6b3a595f1164e4502c019ea791b9c1a32f /OpenSim/Region/Framework/Scenes | |
parent | Merge commit 'd358125cac4e01194dae4b1f0bc9afc87e463f76' into bigmerge (diff) | |
parent | Commented out new debug statements in ScenePresence (diff) | |
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Merge commit '2c0bb8118db0b91c14783c2e2a401725e88aa650' into bigmerge
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 09a8bb7..e0ec7c9 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1323,7 +1323,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1323 | m_callbackURI = null; | 1323 | m_callbackURI = null; |
1324 | } | 1324 | } |
1325 | 1325 | ||
1326 | m_log.DebugFormat("[SCENE PRESENCE] Completed movement"); | 1326 | //m_log.DebugFormat("[SCENE PRESENCE] Completed movement"); |
1327 | 1327 | ||
1328 | m_controllingClient.MoveAgentIntoRegion(m_scene.RegionInfo, AbsolutePosition, look); | 1328 | m_controllingClient.MoveAgentIntoRegion(m_scene.RegionInfo, AbsolutePosition, look); |
1329 | SendInitialData(); | 1329 | SendInitialData(); |
@@ -2871,7 +2871,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2871 | /// </summary> | 2871 | /// </summary> |
2872 | private void SendInitialData() | 2872 | private void SendInitialData() |
2873 | { | 2873 | { |
2874 | m_log.DebugFormat("[SCENE PRESENCE] SendInitialData: {0} ({1})", Name, UUID); | 2874 | //m_log.DebugFormat("[SCENE PRESENCE] SendInitialData: {0} ({1})", Name, UUID); |
2875 | // Moved this into CompleteMovement to ensure that m_appearance is initialized before | 2875 | // Moved this into CompleteMovement to ensure that m_appearance is initialized before |
2876 | // the inventory arrives | 2876 | // the inventory arrives |
2877 | // m_scene.GetAvatarAppearance(m_controllingClient, out m_appearance); | 2877 | // m_scene.GetAvatarAppearance(m_controllingClient, out m_appearance); |
@@ -2916,7 +2916,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2916 | /// </summary> | 2916 | /// </summary> |
2917 | public void SendAvatarDataToAllAgents() | 2917 | public void SendAvatarDataToAllAgents() |
2918 | { | 2918 | { |
2919 | m_log.DebugFormat("[SCENE PRESENCE] SendAvatarDataToAllAgents: {0} ({1})", Name, UUID); | 2919 | //m_log.DebugFormat("[SCENE PRESENCE] SendAvatarDataToAllAgents: {0} ({1})", Name, UUID); |
2920 | // only send update from root agents to other clients; children are only "listening posts" | 2920 | // only send update from root agents to other clients; children are only "listening posts" |
2921 | if (IsChildAgent) | 2921 | if (IsChildAgent) |
2922 | { | 2922 | { |
@@ -2970,7 +2970,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2970 | /// <param name="avatar"></param> | 2970 | /// <param name="avatar"></param> |
2971 | public void SendAvatarDataToAgent(ScenePresence avatar) | 2971 | public void SendAvatarDataToAgent(ScenePresence avatar) |
2972 | { | 2972 | { |
2973 | m_log.DebugFormat("[SCENE PRESENCE] SendAvatarDataToAgent from {0} ({1}) to {2} ({3})", Name, UUID, avatar.Name, avatar.UUID); | 2973 | //m_log.DebugFormat("[SCENE PRESENCE] SendAvatarDataToAgent from {0} ({1}) to {2} ({3})", Name, UUID, avatar.Name, avatar.UUID); |
2974 | 2974 | ||
2975 | avatar.ControllingClient.SendAvatarDataImmediate(this); | 2975 | avatar.ControllingClient.SendAvatarDataImmediate(this); |
2976 | if (Animator != null) | 2976 | if (Animator != null) |
@@ -3013,7 +3013,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3013 | /// </summary> | 3013 | /// </summary> |
3014 | public void SendOtherAgentsAppearanceToMe() | 3014 | public void SendOtherAgentsAppearanceToMe() |
3015 | { | 3015 | { |
3016 | m_log.DebugFormat("[SCENE PRESENCE] SendOtherAgentsAppearanceToMe: {0} ({1})", Name, UUID); | 3016 | //m_log.DebugFormat("[SCENE PRESENCE] SendOtherAgentsAppearanceToMe: {0} ({1})", Name, UUID); |
3017 | m_perfMonMS = Util.EnvironmentTickCount(); | 3017 | m_perfMonMS = Util.EnvironmentTickCount(); |
3018 | 3018 | ||
3019 | int count = 0; | 3019 | int count = 0; |