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authorMelanie2012-02-15 01:11:17 +0000
committerMelanie2012-02-15 01:11:17 +0000
commit272ba5a741ad1b486ee11174a46fa15573a78e83 (patch)
tree41a330f517cff6bda34e38657ad0d359a35eab86 /OpenSim/Region/Framework/Scenes
parentMerge branch 'master' into careminster (diff)
parentRefactor appearance saving for NPC to use AvatarFactoryModule interface. (diff)
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs6
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs11
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs14
3 files changed, 16 insertions, 15 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index ec5cf32..bbdf35d 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3408,9 +3408,9 @@ namespace OpenSim.Region.Framework.Scenes
3408 3408
3409 // Don't disable this log message - it's too helpful 3409 // Don't disable this log message - it's too helpful
3410 m_log.DebugFormat( 3410 m_log.DebugFormat(
3411 "[SCENE]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5}, teleportflags {6}, position {7})", 3411 "[SCENE]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5}, IP {6}, viewer {7}, teleportflags {8}, position {9})",
3412 RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname, 3412 RegionInfo.RegionName, (agent.child ? "child" : "root"),agent.firstname, agent.lastname,
3413 agent.AgentID, agent.circuitcode, teleportFlags, agent.startpos); 3413 agent.AgentID, agent.circuitcode, agent.IPAddress, agent.Viewer, teleportFlags, agent.startpos);
3414 3414
3415 if (LoginsDisabled) 3415 if (LoginsDisabled)
3416 { 3416 {
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index c7c90da..13854c7 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -295,13 +295,10 @@ namespace OpenSim.Region.Framework.Scenes
295 /// </summary> 295 /// </summary>
296 public PhysicsActor PhysicsActor { get; private set; } 296 public PhysicsActor PhysicsActor { get; private set; }
297 297
298 private byte m_movementflag; 298 /// <summary>
299 299 /// Record user movement inputs.
300 public byte MovementFlag 300 /// </summary>
301 { 301 public byte MovementFlag { get; private set; }
302 set { m_movementflag = value; }
303 get { return m_movementflag; }
304 }
305 302
306 private bool m_updateflag; 303 private bool m_updateflag;
307 304
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index ba33122..4b80e37 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -1486,7 +1486,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1486 m_SOPXmlProcessors, 1486 m_SOPXmlProcessors,
1487 reader, 1487 reader,
1488 (o, nodeName, e) 1488 (o, nodeName, e)
1489 => m_log.ErrorFormat( 1489 => m_log.DebugFormat(
1490 "[SceneObjectSerializer]: Exception while parsing {0} in object {1} {2}: {3}{4}", 1490 "[SceneObjectSerializer]: Exception while parsing {0} in object {1} {2}: {3}{4}",
1491 ((SceneObjectPart)o).Name, ((SceneObjectPart)o).UUID, nodeName, e.Message, e.StackTrace)); 1491 ((SceneObjectPart)o).Name, ((SceneObjectPart)o).UUID, nodeName, e.Message, e.StackTrace));
1492 1492
@@ -1539,14 +1539,18 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1539 1539
1540 reader.ReadStartElement(name, String.Empty); // Shape 1540 reader.ReadStartElement(name, String.Empty); // Shape
1541 1541
1542 ExternalRepresentationUtils.ExecuteReadProcessors( 1542 errors = ExternalRepresentationUtils.ExecuteReadProcessors(
1543 shape, 1543 shape,
1544 m_ShapeXmlProcessors, 1544 m_ShapeXmlProcessors,
1545 reader, 1545 reader,
1546 (o, nodeName, e) 1546 (o, nodeName, e)
1547 => m_log.ErrorFormat( 1547 =>
1548 "[SceneObjectSerializer]: Exception while parsing Shape property {0}: {1}{2}", 1548 {
1549 nodeName, e.Message, e.StackTrace)); 1549 m_log.DebugFormat(
1550 "[SceneObjectSerializer]: Exception while parsing Shape property {0}: {1}{2}",
1551 nodeName, e.Message, e.StackTrace);
1552 }
1553 );
1550 1554
1551 reader.ReadEndElement(); // Shape 1555 reader.ReadEndElement(); // Shape
1552 1556