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author | Diva Canto | 2010-07-14 07:00:24 -0700 |
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committer | Diva Canto | 2010-07-14 07:00:24 -0700 |
commit | bec1d7cc36bb01beed912b482612a69ff14287c9 (patch) | |
tree | 985a9b1d6fba991a283f47bd69430e8051aee1c5 /OpenSim/Region/Framework/Scenes | |
parent | More on mantis #4869. This fixes the problem of objects showing up as no copy... (diff) | |
download | opensim-SC_OLD-bec1d7cc36bb01beed912b482612a69ff14287c9.zip opensim-SC_OLD-bec1d7cc36bb01beed912b482612a69ff14287c9.tar.gz opensim-SC_OLD-bec1d7cc36bb01beed912b482612a69ff14287c9.tar.bz2 opensim-SC_OLD-bec1d7cc36bb01beed912b482612a69ff14287c9.tar.xz |
Removed left-over debug messages.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index daacdf0..142143b 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -276,7 +276,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
276 | { | 276 | { |
277 | if (UUID.Zero == transactionID) | 277 | if (UUID.Zero == transactionID) |
278 | { | 278 | { |
279 | m_log.DebugFormat("[XXX] UUID.Zero = transactionID"); | 279 | |
280 | item.Name = itemUpd.Name; | 280 | item.Name = itemUpd.Name; |
281 | item.Description = itemUpd.Description; | 281 | item.Description = itemUpd.Description; |
282 | item.NextPermissions = itemUpd.NextPermissions & item.BasePermissions; | 282 | item.NextPermissions = itemUpd.NextPermissions & item.BasePermissions; |
@@ -303,7 +303,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
303 | } | 303 | } |
304 | else | 304 | else |
305 | { | 305 | { |
306 | m_log.DebugFormat("[XXX] UUID.Zero != transactionID"); | ||
307 | IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>(); | 306 | IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>(); |
308 | if (agentTransactions != null) | 307 | if (agentTransactions != null) |
309 | { | 308 | { |
@@ -388,7 +387,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
388 | 387 | ||
389 | if (Permissions.PropagatePermissions() && recipient != senderId) | 388 | if (Permissions.PropagatePermissions() && recipient != senderId) |
390 | { | 389 | { |
391 | m_log.Debug("[XXX] Permissions.PropagatePermissions()"); | ||
392 | // Trying to do this right this time. This is evil. If | 390 | // Trying to do this right this time. This is evil. If |
393 | // you believe in Good, go elsewhere. Vampires and other | 391 | // you believe in Good, go elsewhere. Vampires and other |
394 | // evil creatores only beyond this point. You have been | 392 | // evil creatores only beyond this point. You have been |