diff options
Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
4 files changed, 33 insertions, 11 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 764bd2f..817736f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1491,14 +1491,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1491 | // m_log.DebugFormat( | 1491 | // m_log.DebugFormat( |
1492 | // "[PRIM INVENTORY]: Updating item {0} in {1} for UpdateTaskInventory()", | 1492 | // "[PRIM INVENTORY]: Updating item {0} in {1} for UpdateTaskInventory()", |
1493 | // currentItem.Name, part.Name); | 1493 | // currentItem.Name, part.Name); |
1494 | |||
1495 | IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>(); | 1494 | IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>(); |
1496 | if (agentTransactions != null) | 1495 | if (agentTransactions != null) |
1497 | { | 1496 | { |
1498 | agentTransactions.HandleTaskItemUpdateFromTransaction( | 1497 | agentTransactions.HandleTaskItemUpdateFromTransaction( |
1499 | remoteClient, part, transactionID, currentItem); | 1498 | remoteClient, part, transactionID, currentItem); |
1500 | } | 1499 | } |
1501 | |||
1502 | // Base ALWAYS has move | 1500 | // Base ALWAYS has move |
1503 | currentItem.BasePermissions |= (uint)PermissionMask.Move; | 1501 | currentItem.BasePermissions |= (uint)PermissionMask.Move; |
1504 | 1502 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 3b0d1cd..cf7bf16 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -538,6 +538,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
538 | } | 538 | } |
539 | } | 539 | } |
540 | 540 | ||
541 | public UUID LastOwnerID | ||
542 | { | ||
543 | get { return m_rootPart.LastOwnerID; } | ||
544 | set { m_rootPart.LastOwnerID = value; } | ||
545 | } | ||
546 | |||
541 | public UUID OwnerID | 547 | public UUID OwnerID |
542 | { | 548 | { |
543 | get { return m_rootPart.OwnerID; } | 549 | get { return m_rootPart.OwnerID; } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index b232855..5576ec9 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -4579,10 +4579,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
4579 | /// <summary> | 4579 | /// <summary> |
4580 | /// Update the texture entry for this part. | 4580 | /// Update the texture entry for this part. |
4581 | /// </summary> | 4581 | /// </summary> |
4582 | /// <param name="textureEntry"></param> | 4582 | /// <param name="serializedTextureEntry"></param> |
4583 | public void UpdateTextureEntry(byte[] textureEntry) | 4583 | public void UpdateTextureEntry(byte[] serializedTextureEntry) |
4584 | { | ||
4585 | UpdateTextureEntry(new Primitive.TextureEntry(serializedTextureEntry, 0, serializedTextureEntry.Length)); | ||
4586 | } | ||
4587 | |||
4588 | /// <summary> | ||
4589 | /// Update the texture entry for this part. | ||
4590 | /// </summary> | ||
4591 | /// <param name="newTex"></param> | ||
4592 | public void UpdateTextureEntry(Primitive.TextureEntry newTex) | ||
4584 | { | 4593 | { |
4585 | Primitive.TextureEntry newTex = new Primitive.TextureEntry(textureEntry, 0, textureEntry.Length); | ||
4586 | Primitive.TextureEntry oldTex = Shape.Textures; | 4594 | Primitive.TextureEntry oldTex = Shape.Textures; |
4587 | 4595 | ||
4588 | Changed changeFlags = 0; | 4596 | Changed changeFlags = 0; |
@@ -4614,7 +4622,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4614 | break; | 4622 | break; |
4615 | } | 4623 | } |
4616 | 4624 | ||
4617 | m_shape.TextureEntry = textureEntry; | 4625 | m_shape.TextureEntry = newTex.GetBytes(); |
4618 | if (changeFlags != 0) | 4626 | if (changeFlags != 0) |
4619 | TriggerScriptChangedEvent(changeFlags); | 4627 | TriggerScriptChangedEvent(changeFlags); |
4620 | UpdateFlag = UpdateRequired.FULL; | 4628 | UpdateFlag = UpdateRequired.FULL; |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index c776fa5..2b0e115 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -1205,8 +1205,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1205 | writer.WriteElementString("ObjectSaleType", sop.ObjectSaleType.ToString()); | 1205 | writer.WriteElementString("ObjectSaleType", sop.ObjectSaleType.ToString()); |
1206 | writer.WriteElementString("OwnershipCost", sop.OwnershipCost.ToString()); | 1206 | writer.WriteElementString("OwnershipCost", sop.OwnershipCost.ToString()); |
1207 | WriteUUID(writer, "GroupID", sop.GroupID, options); | 1207 | WriteUUID(writer, "GroupID", sop.GroupID, options); |
1208 | WriteUUID(writer, "OwnerID", sop.OwnerID, options); | 1208 | |
1209 | WriteUUID(writer, "LastOwnerID", sop.LastOwnerID, options); | 1209 | UUID ownerID = options.ContainsKey("wipe-owners") ? UUID.Zero : sop.OwnerID; |
1210 | WriteUUID(writer, "OwnerID", ownerID, options); | ||
1211 | |||
1212 | UUID lastOwnerID = options.ContainsKey("wipe-owners") ? UUID.Zero : sop.LastOwnerID; | ||
1213 | WriteUUID(writer, "LastOwnerID", lastOwnerID, options); | ||
1214 | |||
1210 | writer.WriteElementString("BaseMask", sop.BaseMask.ToString()); | 1215 | writer.WriteElementString("BaseMask", sop.BaseMask.ToString()); |
1211 | writer.WriteElementString("OwnerMask", sop.OwnerMask.ToString()); | 1216 | writer.WriteElementString("OwnerMask", sop.OwnerMask.ToString()); |
1212 | writer.WriteElementString("GroupMask", sop.GroupMask.ToString()); | 1217 | writer.WriteElementString("GroupMask", sop.GroupMask.ToString()); |
@@ -1293,7 +1298,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1293 | writer.WriteElementString("BasePermissions", item.BasePermissions.ToString()); | 1298 | writer.WriteElementString("BasePermissions", item.BasePermissions.ToString()); |
1294 | writer.WriteElementString("CreationDate", item.CreationDate.ToString()); | 1299 | writer.WriteElementString("CreationDate", item.CreationDate.ToString()); |
1295 | 1300 | ||
1296 | |||
1297 | WriteUUID(writer, "CreatorID", item.CreatorID, options); | 1301 | WriteUUID(writer, "CreatorID", item.CreatorID, options); |
1298 | 1302 | ||
1299 | if (item.CreatorData != null && item.CreatorData != string.Empty) | 1303 | if (item.CreatorData != null && item.CreatorData != string.Empty) |
@@ -1314,10 +1318,16 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1314 | writer.WriteElementString("InvType", item.InvType.ToString()); | 1318 | writer.WriteElementString("InvType", item.InvType.ToString()); |
1315 | WriteUUID(writer, "ItemID", item.ItemID, options); | 1319 | WriteUUID(writer, "ItemID", item.ItemID, options); |
1316 | WriteUUID(writer, "OldItemID", item.OldItemID, options); | 1320 | WriteUUID(writer, "OldItemID", item.OldItemID, options); |
1317 | WriteUUID(writer, "LastOwnerID", item.LastOwnerID, options); | 1321 | |
1322 | UUID lastOwnerID = options.ContainsKey("wipe-owners") ? UUID.Zero : item.LastOwnerID; | ||
1323 | WriteUUID(writer, "LastOwnerID", lastOwnerID, options); | ||
1324 | |||
1318 | writer.WriteElementString("Name", item.Name); | 1325 | writer.WriteElementString("Name", item.Name); |
1319 | writer.WriteElementString("NextPermissions", item.NextPermissions.ToString()); | 1326 | writer.WriteElementString("NextPermissions", item.NextPermissions.ToString()); |
1320 | WriteUUID(writer, "OwnerID", item.OwnerID, options); | 1327 | |
1328 | UUID ownerID = options.ContainsKey("wipe-owners") ? UUID.Zero : item.OwnerID; | ||
1329 | WriteUUID(writer, "OwnerID", ownerID, options); | ||
1330 | |||
1321 | writer.WriteElementString("CurrentPermissions", item.CurrentPermissions.ToString()); | 1331 | writer.WriteElementString("CurrentPermissions", item.CurrentPermissions.ToString()); |
1322 | WriteUUID(writer, "ParentID", item.ParentID, options); | 1332 | WriteUUID(writer, "ParentID", item.ParentID, options); |
1323 | WriteUUID(writer, "ParentPartID", item.ParentPartID, options); | 1333 | WriteUUID(writer, "ParentPartID", item.ParentPartID, options); |