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author | Diva Canto | 2013-07-04 14:51:18 -0700 |
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committer | Diva Canto | 2013-07-04 14:51:18 -0700 |
commit | 8265a88c4a4b1c18f1bc0accfde250fe47b08c50 (patch) | |
tree | f2ca5aedd90f0bb304235437d08ff4dc6b2293bd /OpenSim/Region/Framework/Scenes | |
parent | Guard against completely unknown user UUIDs. (diff) | |
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Throttle the viewer's requests for region handles. Apparently Kokua is requesting this for all landmarks in inventory. Not sure why. But this seems to be the root cause of the login freeze mentioned before. This commit adds a blocking queue / process thread pattern.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index aa14529..355e0ee 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3103,7 +3103,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3103 | { | 3103 | { |
3104 | //client.OnNameFromUUIDRequest += HandleUUIDNameRequest; | 3104 | //client.OnNameFromUUIDRequest += HandleUUIDNameRequest; |
3105 | client.OnMoneyTransferRequest += ProcessMoneyTransferRequest; | 3105 | client.OnMoneyTransferRequest += ProcessMoneyTransferRequest; |
3106 | client.OnRegionHandleRequest += RegionHandleRequest; | ||
3107 | } | 3106 | } |
3108 | 3107 | ||
3109 | public virtual void SubscribeToClientNetworkEvents(IClientAPI client) | 3108 | public virtual void SubscribeToClientNetworkEvents(IClientAPI client) |
@@ -3227,7 +3226,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3227 | { | 3226 | { |
3228 | //client.OnNameFromUUIDRequest -= HandleUUIDNameRequest; | 3227 | //client.OnNameFromUUIDRequest -= HandleUUIDNameRequest; |
3229 | client.OnMoneyTransferRequest -= ProcessMoneyTransferRequest; | 3228 | client.OnMoneyTransferRequest -= ProcessMoneyTransferRequest; |
3230 | client.OnRegionHandleRequest -= RegionHandleRequest; | ||
3231 | } | 3229 | } |
3232 | 3230 | ||
3233 | public virtual void UnSubscribeToClientNetworkEvents(IClientAPI client) | 3231 | public virtual void UnSubscribeToClientNetworkEvents(IClientAPI client) |
@@ -4887,22 +4885,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
4887 | 4885 | ||
4888 | #endregion | 4886 | #endregion |
4889 | 4887 | ||
4890 | public void RegionHandleRequest(IClientAPI client, UUID regionID) | ||
4891 | { | ||
4892 | m_log.DebugFormat("[SCENE]: RegionHandleRequest {0}", regionID); | ||
4893 | ulong handle = 0; | ||
4894 | if (regionID == RegionInfo.RegionID) | ||
4895 | handle = RegionInfo.RegionHandle; | ||
4896 | else | ||
4897 | { | ||
4898 | GridRegion r = GridService.GetRegionByUUID(UUID.Zero, regionID); | ||
4899 | if (r != null) | ||
4900 | handle = r.RegionHandle; | ||
4901 | } | ||
4902 | |||
4903 | if (handle != 0) | ||
4904 | client.SendRegionHandle(regionID, handle); | ||
4905 | } | ||
4906 | 4888 | ||
4907 | // Commented pending deletion since this method no longer appears to do anything at all | 4889 | // Commented pending deletion since this method no longer appears to do anything at all |
4908 | // public bool NeedSceneCacheClear(UUID agentID) | 4890 | // public bool NeedSceneCacheClear(UUID agentID) |