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author | SignpostMarv | 2012-10-16 12:40:21 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-10-29 23:39:00 +0000 |
commit | c5af16aef82e2bdf2f4d877a231180e00a8893a6 (patch) | |
tree | 3be95d8dea8bfcc764eb0cd374ecd88aed2a7ea6 /OpenSim/Region/Framework/Scenes | |
parent | moving SendSound from SceneObjectPart to ISoundModule (diff) | |
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shuffling code around so that the interface for ISoundModule.SendSound() specifies a UUID rather than a string
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index cbb92b2..f79ac96 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2243,7 +2243,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2243 | ISoundModule soundModule = ParentGroup.Scene.RequestModuleInterface<ISoundModule>(); | 2243 | ISoundModule soundModule = ParentGroup.Scene.RequestModuleInterface<ISoundModule>(); |
2244 | if (soundModule != null) | 2244 | if (soundModule != null) |
2245 | { | 2245 | { |
2246 | soundModule.SendSound(UUID, CollisionSound.ToString(), | 2246 | soundModule.SendSound(UUID, CollisionSound, |
2247 | CollisionSoundVolume, true, (byte)0, 0, false, | 2247 | CollisionSoundVolume, true, (byte)0, 0, false, |
2248 | false); | 2248 | false); |
2249 | } | 2249 | } |