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author | Melanie | 2012-05-06 19:21:54 +0100 |
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committer | Melanie | 2012-05-06 19:21:54 +0100 |
commit | b60f51dafc364435796718807d211a17bfc35e12 (patch) | |
tree | 2626268b2f59a87130e6fed1744085c9580969be /OpenSim/Region/Framework/Scenes | |
parent | just another test :) (diff) | |
download | opensim-SC_OLD-b60f51dafc364435796718807d211a17bfc35e12.zip opensim-SC_OLD-b60f51dafc364435796718807d211a17bfc35e12.tar.gz opensim-SC_OLD-b60f51dafc364435796718807d211a17bfc35e12.tar.bz2 opensim-SC_OLD-b60f51dafc364435796718807d211a17bfc35e12.tar.xz |
Stop llSetPos from sending one update per child prim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 2686004..05bea8d 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -2771,7 +2771,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2771 | 2771 | ||
2772 | //we need to do a terse update even if the move wasn't allowed | 2772 | //we need to do a terse update even if the move wasn't allowed |
2773 | // so that the position is reset in the client (the object snaps back) | 2773 | // so that the position is reset in the client (the object snaps back) |
2774 | ScheduleGroupForTerseUpdate(); | 2774 | RootPart.ScheduleTerseUpdate(); |
2775 | } | 2775 | } |
2776 | 2776 | ||
2777 | /// <summary> | 2777 | /// <summary> |