diff options
author | Diva Canto | 2010-02-28 12:07:38 -0800 |
---|---|---|
committer | Diva Canto | 2010-02-28 12:07:38 -0800 |
commit | 5c5966545d14de43500b95109e8ce81058ebe2c3 (patch) | |
tree | 732f9f47668141b177a8f6e9e6e6d64aa0ee722d /OpenSim/Region/Framework/Scenes | |
parent | Friends connectors finished. Status notification working across the board. On... (diff) | |
download | opensim-SC_OLD-5c5966545d14de43500b95109e8ce81058ebe2c3.zip opensim-SC_OLD-5c5966545d14de43500b95109e8ce81058ebe2c3.tar.gz opensim-SC_OLD-5c5966545d14de43500b95109e8ce81058ebe2c3.tar.bz2 opensim-SC_OLD-5c5966545d14de43500b95109e8ce81058ebe2c3.tar.xz |
Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 27 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 |
3 files changed, 36 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 57e1c37..ac04462 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -66,13 +66,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
66 | public event OnClientConnectCoreDelegate OnClientConnect; | 66 | public event OnClientConnectCoreDelegate OnClientConnect; |
67 | 67 | ||
68 | public delegate void OnNewClientDelegate(IClientAPI client); | 68 | public delegate void OnNewClientDelegate(IClientAPI client); |
69 | 69 | ||
70 | /// <summary> | 70 | /// <summary> |
71 | /// Deprecated in favour of OnClientConnect. | 71 | /// Deprecated in favour of OnClientConnect. |
72 | /// Will be marked Obsolete after IClientCore has 100% of IClientAPI interfaces. | 72 | /// Will be marked Obsolete after IClientCore has 100% of IClientAPI interfaces. |
73 | /// </summary> | 73 | /// </summary> |
74 | public event OnNewClientDelegate OnNewClient; | 74 | public event OnNewClientDelegate OnNewClient; |
75 | 75 | ||
76 | public delegate void OnClientLoginDelegate(IClientAPI client); | ||
77 | public event OnClientLoginDelegate OnClientLogin; | ||
78 | |||
76 | public delegate void OnNewPresenceDelegate(ScenePresence presence); | 79 | public delegate void OnNewPresenceDelegate(ScenePresence presence); |
77 | 80 | ||
78 | public event OnNewPresenceDelegate OnNewPresence; | 81 | public event OnNewPresenceDelegate OnNewPresence; |
@@ -583,6 +586,28 @@ namespace OpenSim.Region.Framework.Scenes | |||
583 | } | 586 | } |
584 | } | 587 | } |
585 | 588 | ||
589 | public void TriggerOnClientLogin(IClientAPI client) | ||
590 | { | ||
591 | OnClientLoginDelegate handlerClientLogin = OnClientLogin; | ||
592 | if (handlerClientLogin != null) | ||
593 | { | ||
594 | foreach (OnClientLoginDelegate d in handlerClientLogin.GetInvocationList()) | ||
595 | { | ||
596 | try | ||
597 | { | ||
598 | d(client); | ||
599 | } | ||
600 | catch (Exception e) | ||
601 | { | ||
602 | m_log.ErrorFormat( | ||
603 | "[EVENT MANAGER]: Delegate for TriggerOnClientLogin failed - continuing. {0} {1}", | ||
604 | e.Message, e.StackTrace); | ||
605 | } | ||
606 | } | ||
607 | } | ||
608 | |||
609 | } | ||
610 | |||
586 | public void TriggerOnNewPresence(ScenePresence presence) | 611 | public void TriggerOnNewPresence(ScenePresence presence) |
587 | { | 612 | { |
588 | OnNewPresenceDelegate handlerNewPresence = OnNewPresence; | 613 | OnNewPresenceDelegate handlerNewPresence = OnNewPresence; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index b9b16ad..d00c990 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2422,6 +2422,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2422 | /// <param name="client"></param> | 2422 | /// <param name="client"></param> |
2423 | public override void AddNewClient(IClientAPI client) | 2423 | public override void AddNewClient(IClientAPI client) |
2424 | { | 2424 | { |
2425 | bool vialogin = false; | ||
2426 | |||
2425 | m_clientManager.Add(client); | 2427 | m_clientManager.Add(client); |
2426 | 2428 | ||
2427 | CheckHeartbeat(); | 2429 | CheckHeartbeat(); |
@@ -2463,6 +2465,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2463 | if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0) | 2465 | if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0) |
2464 | { | 2466 | { |
2465 | m_log.DebugFormat("[Scene]: Incoming client {0} {1} in region {2} via Login", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); | 2467 | m_log.DebugFormat("[Scene]: Incoming client {0} {1} in region {2} via Login", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); |
2468 | vialogin = true; | ||
2466 | IUserAgentVerificationModule userVerification = RequestModuleInterface<IUserAgentVerificationModule>(); | 2469 | IUserAgentVerificationModule userVerification = RequestModuleInterface<IUserAgentVerificationModule>(); |
2467 | if (userVerification != null) | 2470 | if (userVerification != null) |
2468 | { | 2471 | { |
@@ -2512,7 +2515,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2512 | 2515 | ||
2513 | m_LastLogin = Util.EnvironmentTickCount(); | 2516 | m_LastLogin = Util.EnvironmentTickCount(); |
2514 | EventManager.TriggerOnNewClient(client); | 2517 | EventManager.TriggerOnNewClient(client); |
2515 | 2518 | if (vialogin) | |
2519 | EventManager.TriggerOnClientLogin(client); | ||
2516 | } | 2520 | } |
2517 | 2521 | ||
2518 | 2522 | ||
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index af9afa6..f83a4d2 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1114,7 +1114,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1114 | /// This is called upon a very important packet sent from the client, | 1114 | /// This is called upon a very important packet sent from the client, |
1115 | /// so it's client-controlled. Never call this method directly. | 1115 | /// so it's client-controlled. Never call this method directly. |
1116 | /// </summary> | 1116 | /// </summary> |
1117 | public void CompleteMovement() | 1117 | public void CompleteMovement(IClientAPI client) |
1118 | { | 1118 | { |
1119 | //m_log.Debug("[SCENE PRESENCE]: CompleteMovement"); | 1119 | //m_log.Debug("[SCENE PRESENCE]: CompleteMovement"); |
1120 | 1120 | ||
@@ -1159,6 +1159,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1159 | m_agentTransfer.EnableChildAgents(this); | 1159 | m_agentTransfer.EnableChildAgents(this); |
1160 | else | 1160 | else |
1161 | m_log.DebugFormat("[SCENE PRESENCE]: Unable to create child agents in neighbours, because AgentTransferModule is not active"); | 1161 | m_log.DebugFormat("[SCENE PRESENCE]: Unable to create child agents in neighbours, because AgentTransferModule is not active"); |
1162 | |||
1163 | IFriendsModule friendsModule = m_scene.RequestModuleInterface<IFriendsModule>(); | ||
1164 | if (friendsModule != null) | ||
1165 | friendsModule.SendFriendsOnlineIfNeeded(ControllingClient); | ||
1162 | } | 1166 | } |
1163 | 1167 | ||
1164 | } | 1168 | } |