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author | Robert Adams | 2013-02-14 09:48:11 -0800 |
---|---|---|
committer | Robert Adams | 2013-02-14 09:48:11 -0800 |
commit | 5920abbf8d1b1770c03bc6232f1afe0551b4a331 (patch) | |
tree | 199015d36f52cb5e1c562a3f332d36aa9f3c0aae /OpenSim/Region/Framework/Scenes | |
parent | Add an event and some logic to allow customizing Simulator Features by avatar (diff) | |
download | opensim-SC_OLD-5920abbf8d1b1770c03bc6232f1afe0551b4a331.zip opensim-SC_OLD-5920abbf8d1b1770c03bc6232f1afe0551b4a331.tar.gz opensim-SC_OLD-5920abbf8d1b1770c03bc6232f1afe0551b4a331.tar.bz2 opensim-SC_OLD-5920abbf8d1b1770c03bc6232f1afe0551b4a331.tar.xz |
Add EventManager events triggered when a SOP is added or removed
from the physical scene. Invocations added in SceneObjectPart.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 55 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 |
2 files changed, 57 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 9ee1520..59d0148 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -791,6 +791,19 @@ namespace OpenSim.Region.Framework.Scenes | |||
791 | public delegate void ObjectBeingRemovedFromScene(SceneObjectGroup obj); | 791 | public delegate void ObjectBeingRemovedFromScene(SceneObjectGroup obj); |
792 | 792 | ||
793 | /// <summary> | 793 | /// <summary> |
794 | /// Triggered when an object is placed into the physical scene (PhysicsActor created). | ||
795 | /// </summary> | ||
796 | public event Action<SceneObjectPart> OnObjectAddedToPhysicalScene; | ||
797 | /// <summary> | ||
798 | /// Triggered when an object is removed from the physical scene (PhysicsActor destroyed). | ||
799 | /// </summary> | ||
800 | /// <remarks> | ||
801 | /// Note: this is triggered just before the PhysicsActor is removed from the | ||
802 | /// physics engine so the receiver can do any necessary cleanup before its destruction. | ||
803 | /// </remarks> | ||
804 | public event Action<SceneObjectPart> OnObjectRemovedFromPhysicalScene; | ||
805 | |||
806 | /// <summary> | ||
794 | /// Triggered when an object is removed from the scene. | 807 | /// Triggered when an object is removed from the scene. |
795 | /// </summary> | 808 | /// </summary> |
796 | /// <remarks> | 809 | /// <remarks> |
@@ -1516,6 +1529,48 @@ namespace OpenSim.Region.Framework.Scenes | |||
1516 | } | 1529 | } |
1517 | } | 1530 | } |
1518 | 1531 | ||
1532 | public void TriggerObjectAddedToPhysicalScene(SceneObjectPart obj) | ||
1533 | { | ||
1534 | Action<SceneObjectPart> handler = OnObjectAddedToPhysicalScene; | ||
1535 | if (handler != null) | ||
1536 | { | ||
1537 | foreach (Action<SceneObjectPart> d in handler.GetInvocationList()) | ||
1538 | { | ||
1539 | try | ||
1540 | { | ||
1541 | d(obj); | ||
1542 | } | ||
1543 | catch (Exception e) | ||
1544 | { | ||
1545 | m_log.ErrorFormat( | ||
1546 | "[EVENT MANAGER]: Delegate for TriggerObjectAddedToPhysicalScene failed - continuing. {0} {1}", | ||
1547 | e.Message, e.StackTrace); | ||
1548 | } | ||
1549 | } | ||
1550 | } | ||
1551 | } | ||
1552 | |||
1553 | public void TriggerObjectRemovedFromPhysicalScene(SceneObjectPart obj) | ||
1554 | { | ||
1555 | Action<SceneObjectPart> handler = OnObjectRemovedFromPhysicalScene; | ||
1556 | if (handler != null) | ||
1557 | { | ||
1558 | foreach (Action<SceneObjectPart> d in handler.GetInvocationList()) | ||
1559 | { | ||
1560 | try | ||
1561 | { | ||
1562 | d(obj); | ||
1563 | } | ||
1564 | catch (Exception e) | ||
1565 | { | ||
1566 | m_log.ErrorFormat( | ||
1567 | "[EVENT MANAGER]: Delegate for TriggerObjectRemovedFromPhysicalScene failed - continuing. {0} {1}", | ||
1568 | e.Message, e.StackTrace); | ||
1569 | } | ||
1570 | } | ||
1571 | } | ||
1572 | } | ||
1573 | |||
1519 | public void TriggerShutdown() | 1574 | public void TriggerShutdown() |
1520 | { | 1575 | { |
1521 | Action handlerShutdown = OnShutdown; | 1576 | Action handlerShutdown = OnShutdown; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 9b29973..cce8b21 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -4316,6 +4316,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4316 | } | 4316 | } |
4317 | 4317 | ||
4318 | PhysActor = pa; | 4318 | PhysActor = pa; |
4319 | ParentGroup.Scene.EventManager.TriggerObjectAddedToPhysicalScene(this); | ||
4319 | } | 4320 | } |
4320 | 4321 | ||
4321 | /// <summary> | 4322 | /// <summary> |
@@ -4328,6 +4329,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4328 | /// </remarks> | 4329 | /// </remarks> |
4329 | public void RemoveFromPhysics() | 4330 | public void RemoveFromPhysics() |
4330 | { | 4331 | { |
4332 | ParentGroup.Scene.EventManager.TriggerObjectRemovedFromPhysicalScene(this); | ||
4331 | ParentGroup.Scene.PhysicsScene.RemovePrim(PhysActor); | 4333 | ParentGroup.Scene.PhysicsScene.RemovePrim(PhysActor); |
4332 | PhysActor = null; | 4334 | PhysActor = null; |
4333 | } | 4335 | } |