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author | BlueWall | 2012-02-05 12:38:20 -0500 |
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committer | BlueWall | 2012-02-05 12:38:20 -0500 |
commit | 4e11983c7c2ba153f3d359e9b5a587fc966deb09 (patch) | |
tree | 1b23867dc74676a0fe656aeec8b2751d40566e6f /OpenSim/Region/Framework/Scenes | |
parent | Check ban list for a particular parcel only when an avatar moves into it. (diff) | |
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Make configuration uniform
Pickup the max physical prim size in Scene to make it uniform since adding code to get default size from the OpenSim*.ini.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index e7f2fdb..8939342 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -2423,9 +2423,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2423 | for (int i = 0; i < parts.Length; i++) | 2423 | for (int i = 0; i < parts.Length; i++) |
2424 | { | 2424 | { |
2425 | SceneObjectPart part = parts[i]; | 2425 | SceneObjectPart part = parts[i]; |
2426 | if (part.Scale.X > m_scene.RegionInfo.PhysPrimMax || | 2426 | if (part.Scale.X > m_scene.m_maxPhys || |
2427 | part.Scale.Y > m_scene.RegionInfo.PhysPrimMax || | 2427 | part.Scale.Y > m_scene.m_maxPhys || |
2428 | part.Scale.Z > m_scene.RegionInfo.PhysPrimMax) | 2428 | part.Scale.Z > m_scene.m_maxPhys ) |
2429 | { | 2429 | { |
2430 | UsePhysics = false; // Reset physics | 2430 | UsePhysics = false; // Reset physics |
2431 | break; | 2431 | break; |