aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2012-09-20 01:40:05 +0100
committerJustin Clark-Casey (justincc)2012-09-20 01:40:05 +0100
commitf2a9d26118f87903564990ff220d642801767c25 (patch)
tree382b8b2806f8c8fb39f699f654dacb8ac488d912 /OpenSim/Region/Framework/Scenes
parentUpdate libopenjpeg libraries used by libopenmetaverse back up to 1.5, this ti... (diff)
downloadopensim-SC_OLD-f2a9d26118f87903564990ff220d642801767c25.zip
opensim-SC_OLD-f2a9d26118f87903564990ff220d642801767c25.tar.gz
opensim-SC_OLD-f2a9d26118f87903564990ff220d642801767c25.tar.bz2
opensim-SC_OLD-f2a9d26118f87903564990ff220d642801767c25.tar.xz
Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefaults.ini.
This resends appearance uuids to avatars in the scene once a minute. I have seen this help in the past resolve grey appearance problems where viewers have for unknown reasons sometimes ignored the packet. The overhead is very small since only the UUIDs are sent - the viewer then requests the texture only if it does not have it cached. This setting will not help with cloudy avatars which are usually due to the viewer not uploading baked texture data or uploading something that isn't valid JPEG2000
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index c873cdf..e9d1d42 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -861,6 +861,8 @@ namespace OpenSim.Region.Framework.Scenes
861 } 861 }
862 862
863 // FIXME: Ultimately this should be in a module. 863 // FIXME: Ultimately this should be in a module.
864 SendPeriodicAppearanceUpdates = true;
865
864 IConfig appearanceConfig = m_config.Configs["Appearance"]; 866 IConfig appearanceConfig = m_config.Configs["Appearance"];
865 if (appearanceConfig != null) 867 if (appearanceConfig != null)
866 { 868 {