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author | Jeff Ames | 2009-02-23 10:36:16 +0000 |
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committer | Jeff Ames | 2009-02-23 10:36:16 +0000 |
commit | f175cb7e8cde5029eeb15f82dbe1613dc9f161c9 (patch) | |
tree | ecf38c3a7defae6431d8bd4f38d890bf7d1f2725 /OpenSim/Region/Framework/Scenes | |
parent | * Commenting out threaded Scene update for the moment. (diff) | |
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Update svn properties, add copyright headers, minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 3cf3038..36b9702 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -863,7 +863,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
863 | ThreadTracker.Add(m_updateEntitiesThread); | 863 | ThreadTracker.Add(m_updateEntitiesThread); |
864 | } | 864 | } |
865 | 865 | ||
866 | if(m_updateEntitiesThread.ThreadState == ThreadState.Stopped) | 866 | if (m_updateEntitiesThread.ThreadState == ThreadState.Stopped) |
867 | m_updateEntitiesThread.Start(); | 867 | m_updateEntitiesThread.Start(); |
868 | */ | 868 | */ |
869 | m_sceneGraph.UpdateEntities(); | 869 | m_sceneGraph.UpdateEntities(); |
@@ -2131,7 +2131,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2131 | { | 2131 | { |
2132 | AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode); | 2132 | AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode); |
2133 | 2133 | ||
2134 | if(aCircuit == null) | 2134 | if (aCircuit == null) |
2135 | { | 2135 | { |
2136 | m_log.DebugFormat("[APPEARANCE] Client did not supply a circuit. Non-Linden? Creating default appearance."); | 2136 | m_log.DebugFormat("[APPEARANCE] Client did not supply a circuit. Non-Linden? Creating default appearance."); |
2137 | appearance = new AvatarAppearance(client.AgentId); | 2137 | appearance = new AvatarAppearance(client.AgentId); |