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author | Jeff Ames | 2010-03-10 13:15:36 +0900 |
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committer | Jeff Ames | 2010-03-10 13:15:36 +0900 |
commit | f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c (patch) | |
tree | f1d5a1e4dfa36cfad3c4512fb1c9ba4dc19b2683 /OpenSim/Region/Framework/Scenes | |
parent | Changed a cryptic debug message and a wrong comment (diff) | |
download | opensim-SC_OLD-f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c.zip opensim-SC_OLD-f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c.tar.gz opensim-SC_OLD-f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c.tar.bz2 opensim-SC_OLD-f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c.tar.xz |
Formatting cleanup. Add copyright notices.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 16 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 |
4 files changed, 16 insertions, 16 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index f0d346f..dc9ae19 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -113,15 +113,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
113 | /// Fired when an object is touched/grabbed. | 113 | /// Fired when an object is touched/grabbed. |
114 | /// </summary> | 114 | /// </summary> |
115 | /// The originalID is the local ID of the part that was actually touched. The localID itself is always that of | 115 | /// The originalID is the local ID of the part that was actually touched. The localID itself is always that of |
116 | /// the root part. | 116 | /// the root part. |
117 | public event ObjectGrabDelegate OnObjectGrab; | 117 | public event ObjectGrabDelegate OnObjectGrab; |
118 | public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs); | 118 | public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs); |
119 | 119 | ||
120 | public event ObjectGrabDelegate OnObjectGrabbing; | 120 | public event ObjectGrabDelegate OnObjectGrabbing; |
121 | public event ObjectDeGrabDelegate OnObjectDeGrab; | 121 | public event ObjectDeGrabDelegate OnObjectDeGrab; |
122 | public event ScriptResetDelegate OnScriptReset; | 122 | public event ScriptResetDelegate OnScriptReset; |
123 | 123 | ||
124 | public event OnPermissionErrorDelegate OnPermissionError; | 124 | public event OnPermissionErrorDelegate OnPermissionError; |
125 | 125 | ||
126 | /// <summary> | 126 | /// <summary> |
127 | /// Fired when a new script is created. | 127 | /// Fired when a new script is created. |
@@ -169,7 +169,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
169 | 169 | ||
170 | public delegate void ClientClosed(UUID clientID, Scene scene); | 170 | public delegate void ClientClosed(UUID clientID, Scene scene); |
171 | 171 | ||
172 | public event ClientClosed OnClientClosed; | 172 | public event ClientClosed OnClientClosed; |
173 | 173 | ||
174 | /// <summary> | 174 | /// <summary> |
175 | /// This is fired when a scene object property that a script might be interested in (such as color, scale or | 175 | /// This is fired when a scene object property that a script might be interested in (such as color, scale or |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 311821a..87a753e 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1976,7 +1976,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1976 | public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates) | 1976 | public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates) |
1977 | { | 1977 | { |
1978 | return m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, sendClientUpdates); | 1978 | return m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, sendClientUpdates); |
1979 | } | 1979 | } |
1980 | 1980 | ||
1981 | /// <summary> | 1981 | /// <summary> |
1982 | /// Delete every object from the scene | 1982 | /// Delete every object from the scene |
@@ -2644,7 +2644,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2644 | public virtual void SubscribeToClientAttachmentEvents(IClientAPI client) | 2644 | public virtual void SubscribeToClientAttachmentEvents(IClientAPI client) |
2645 | { | 2645 | { |
2646 | client.OnRezSingleAttachmentFromInv += RezSingleAttachment; | 2646 | client.OnRezSingleAttachmentFromInv += RezSingleAttachment; |
2647 | client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments; | 2647 | client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments; |
2648 | client.OnObjectAttach += m_sceneGraph.AttachObject; | 2648 | client.OnObjectAttach += m_sceneGraph.AttachObject; |
2649 | client.OnObjectDetach += m_sceneGraph.DetachObject; | 2649 | client.OnObjectDetach += m_sceneGraph.DetachObject; |
2650 | 2650 | ||
@@ -2696,7 +2696,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2696 | } | 2696 | } |
2697 | 2697 | ||
2698 | protected virtual void UnsubscribeToClientEvents(IClientAPI client) | 2698 | protected virtual void UnsubscribeToClientEvents(IClientAPI client) |
2699 | { | 2699 | { |
2700 | } | 2700 | } |
2701 | 2701 | ||
2702 | /// <summary> | 2702 | /// <summary> |
@@ -2797,13 +2797,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
2797 | } | 2797 | } |
2798 | 2798 | ||
2799 | public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client) | 2799 | public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client) |
2800 | { | 2800 | { |
2801 | client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments; | 2801 | client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments; |
2802 | client.OnRezSingleAttachmentFromInv -= RezSingleAttachment; | 2802 | client.OnRezSingleAttachmentFromInv -= RezSingleAttachment; |
2803 | client.OnObjectAttach -= m_sceneGraph.AttachObject; | 2803 | client.OnObjectAttach -= m_sceneGraph.AttachObject; |
2804 | client.OnObjectDetach -= m_sceneGraph.DetachObject; | 2804 | client.OnObjectDetach -= m_sceneGraph.DetachObject; |
2805 | 2805 | ||
2806 | if (AttachmentsModule != null) | 2806 | if (AttachmentsModule != null) |
2807 | client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory; | 2807 | client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory; |
2808 | } | 2808 | } |
2809 | 2809 | ||
@@ -3526,7 +3526,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3526 | { | 3526 | { |
3527 | foreach (var parcel in AllParcels()) | 3527 | foreach (var parcel in AllParcels()) |
3528 | { | 3528 | { |
3529 | if( parcel.ContainsPoint((int)x,(int)y)) | 3529 | if (parcel.ContainsPoint((int)x,(int)y)) |
3530 | { | 3530 | { |
3531 | return parcel; | 3531 | return parcel; |
3532 | } | 3532 | } |
@@ -4965,7 +4965,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4965 | private Vector3 GetPositionAtAvatarHeightOrGroundHeight(ScenePresence avatar, float x, float y) | 4965 | private Vector3 GetPositionAtAvatarHeightOrGroundHeight(ScenePresence avatar, float x, float y) |
4966 | { | 4966 | { |
4967 | Vector3 ground = GetPositionAtGround(x, y); | 4967 | Vector3 ground = GetPositionAtGround(x, y); |
4968 | if( avatar.AbsolutePosition.Z > ground.Z) | 4968 | if (avatar.AbsolutePosition.Z > ground.Z) |
4969 | { | 4969 | { |
4970 | ground.Z = avatar.AbsolutePosition.Z; | 4970 | ground.Z = avatar.AbsolutePosition.Z; |
4971 | } | 4971 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 37b4fd6..88deedf 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -569,7 +569,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
569 | ApplyPhysics(m_scene.m_physicalPrim); | 569 | ApplyPhysics(m_scene.m_physicalPrim); |
570 | 570 | ||
571 | // Don't trigger the update here - otherwise some client issues occur when multiple updates are scheduled | 571 | // Don't trigger the update here - otherwise some client issues occur when multiple updates are scheduled |
572 | // for the same object with very different properties. The caller must schedule the update. | 572 | // for the same object with very different properties. The caller must schedule the update. |
573 | //ScheduleGroupForFullUpdate(); | 573 | //ScheduleGroupForFullUpdate(); |
574 | } | 574 | } |
575 | 575 | ||
@@ -2032,11 +2032,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2032 | /// Immediately send a full update for this scene object. | 2032 | /// Immediately send a full update for this scene object. |
2033 | /// </summary> | 2033 | /// </summary> |
2034 | public void SendGroupFullUpdate() | 2034 | public void SendGroupFullUpdate() |
2035 | { | 2035 | { |
2036 | if (IsDeleted) | 2036 | if (IsDeleted) |
2037 | return; | 2037 | return; |
2038 | 2038 | ||
2039 | // m_log.DebugFormat("[SOG]: Sending immediate full group update for {0} {1}", Name, UUID); | 2039 | // m_log.DebugFormat("[SOG]: Sending immediate full group update for {0} {1}", Name, UUID); |
2040 | 2040 | ||
2041 | RootPart.SendFullUpdateToAllClients(); | 2041 | RootPart.SendFullUpdateToAllClients(); |
2042 | 2042 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 4729382..8967252 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2869,7 +2869,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2869 | { | 2869 | { |
2870 | SendFullUpdateToClient(remoteClient, clientFlags); | 2870 | SendFullUpdateToClient(remoteClient, clientFlags); |
2871 | } | 2871 | } |
2872 | } | 2872 | } |
2873 | 2873 | ||
2874 | /// <summary> | 2874 | /// <summary> |
2875 | /// Send a full update for this part to all clients. | 2875 | /// Send a full update for this part to all clients. |