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authorJustin Clark-Casey (justincc)2010-07-28 19:38:20 +0100
committerJustin Clark-Casey (justincc)2010-07-28 19:38:20 +0100
commitf067f733ea60cc821d51889871f1f8d476aebd76 (patch)
tree2bc9608c37dd5d19d2cf2b00280fb177e7d83625 /OpenSim/Region/Framework/Scenes
parentrelocate moap specific cloning code to MoapModule (diff)
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add userExposed parameter to part copy event
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs9
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs7
3 files changed, 13 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 0a9a29e..0ae3146 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -354,8 +354,11 @@ namespace OpenSim.Region.Framework.Scenes
354 /// <summary> 354 /// <summary>
355 /// Called when a scene object part is cloned within the region. 355 /// Called when a scene object part is cloned within the region.
356 /// </summary> 356 /// </summary>
357 /// <param name="copy"></param>
358 /// <param name="original"></param>
359 /// <param name="userExposed">True if the duplicate will immediately be in the scene, false otherwise</param>
357 public event SceneObjectPartCopyDelegate OnSceneObjectPartCopy; 360 public event SceneObjectPartCopyDelegate OnSceneObjectPartCopy;
358 public delegate void SceneObjectPartCopyDelegate(SceneObjectPart copy, SceneObjectPart original); 361 public delegate void SceneObjectPartCopyDelegate(SceneObjectPart copy, SceneObjectPart original, bool userExposed);
359 362
360 public delegate void RegionUp(GridRegion region); 363 public delegate void RegionUp(GridRegion region);
361 public event RegionUp OnRegionUp; 364 public event RegionUp OnRegionUp;
@@ -2081,7 +2084,7 @@ namespace OpenSim.Region.Framework.Scenes
2081 } 2084 }
2082 } 2085 }
2083 2086
2084 public void TriggerOnSceneObjectPartCopy(SceneObjectPart copy, SceneObjectPart original) 2087 public void TriggerOnSceneObjectPartCopy(SceneObjectPart copy, SceneObjectPart original, bool userExposed)
2085 { 2088 {
2086 SceneObjectPartCopyDelegate handler = OnSceneObjectPartCopy; 2089 SceneObjectPartCopyDelegate handler = OnSceneObjectPartCopy;
2087 if (handler != null) 2090 if (handler != null)
@@ -2090,7 +2093,7 @@ namespace OpenSim.Region.Framework.Scenes
2090 { 2093 {
2091 try 2094 try
2092 { 2095 {
2093 d(copy, original); 2096 d(copy, original, userExposed);
2094 } 2097 }
2095 catch (Exception e) 2098 catch (Exception e)
2096 { 2099 {
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index c2f9117..e26e4ae 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1528,6 +1528,7 @@ namespace OpenSim.Region.Framework.Scenes
1528 /// <summary> 1528 /// <summary>
1529 /// Duplicates this object, including operations such as physics set up and attaching to the backup event. 1529 /// Duplicates this object, including operations such as physics set up and attaching to the backup event.
1530 /// </summary> 1530 /// </summary>
1531 /// <param name="userExposed">True if the duplicate will immediately be in the scene, false otherwise</param>
1531 /// <returns></returns> 1532 /// <returns></returns>
1532 public SceneObjectGroup Copy(bool userExposed) 1533 public SceneObjectGroup Copy(bool userExposed)
1533 { 1534 {
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 71ca605..32332f7 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1554,6 +1554,11 @@ namespace OpenSim.Region.Framework.Scenes
1554 /// <summary> 1554 /// <summary>
1555 /// Duplicates this part. 1555 /// Duplicates this part.
1556 /// </summary> 1556 /// </summary>
1557 /// <param name="localID"></param>
1558 /// <param name="AgentID"></param>
1559 /// <param name="GroupID"></param>
1560 /// <param name="linkNum"></param>
1561 /// <param name="userExposed">True if the duplicate will immediately be in the scene, false otherwise</param>
1557 /// <returns></returns> 1562 /// <returns></returns>
1558 public SceneObjectPart Copy(uint localID, UUID AgentID, UUID GroupID, int linkNum, bool userExposed) 1563 public SceneObjectPart Copy(uint localID, UUID AgentID, UUID GroupID, int linkNum, bool userExposed)
1559 { 1564 {
@@ -1617,7 +1622,7 @@ namespace OpenSim.Region.Framework.Scenes
1617 dupe.DoPhysicsPropertyUpdate(UsePhysics, true); 1622 dupe.DoPhysicsPropertyUpdate(UsePhysics, true);
1618 } 1623 }
1619 1624
1620 ParentGroup.Scene.EventManager.TriggerOnSceneObjectPartCopy(dupe, this); 1625 ParentGroup.Scene.EventManager.TriggerOnSceneObjectPartCopy(dupe, this, userExposed);
1621 1626
1622// m_log.DebugFormat("[SCENE OBJECT PART]: Clone of {0} {1} finished", Name, UUID); 1627// m_log.DebugFormat("[SCENE OBJECT PART]: Clone of {0} {1} finished", Name, UUID);
1623 1628