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author | John Hurliman | 2010-03-05 17:04:20 -0800 |
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committer | John Hurliman | 2010-03-05 17:04:20 -0800 |
commit | 36afd0bfd1f80131a9f8dd72cc8b3eb71f060e02 (patch) | |
tree | bf1bda703f95b89e3c7d57452262da6269ea2c19 /OpenSim/Region/Framework/Scenes | |
parent | * Fixed an order of operations bug in CheckForSignificantMovement() that was ... (diff) | |
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* Cache packed throttle data to avoid repeated allocations in CheckForSignificantMovement()
* Removed a lock on "return m_neighbours.Count" in GetInaccurateNeighborCount(). Dictionary<>.Count by itself does not benefit from locking
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index a880fe7..8f9663c 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1132,10 +1132,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1132 | 1132 | ||
1133 | public int GetInaccurateNeighborCount() | 1133 | public int GetInaccurateNeighborCount() |
1134 | { | 1134 | { |
1135 | lock (m_neighbours) | 1135 | return m_neighbours.Count; |
1136 | { | ||
1137 | return m_neighbours.Count; | ||
1138 | } | ||
1139 | } | 1136 | } |
1140 | 1137 | ||
1141 | // This is the method that shuts down the scene. | 1138 | // This is the method that shuts down the scene. |