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author | Melanie Thielker | 2009-05-12 13:29:38 +0000 |
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committer | Melanie Thielker | 2009-05-12 13:29:38 +0000 |
commit | 32ac388363c42a069f6dbc9650c030675da36a83 (patch) | |
tree | 8091eb26c6299c3c0d6057c7265bc204c75ed0d6 /OpenSim/Region/Framework/Scenes | |
parent | * Applies Mantis #3630 - Adds support for outside MRM initialisation, makes M... (diff) | |
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Add permission mechanisms for group deeding land
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Permissions.cs | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs index 985179c..29a6cd2 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs | |||
@@ -67,6 +67,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
67 | public delegate bool SellParcelHandler(UUID user, ILandObject parcel, Scene scene); | 67 | public delegate bool SellParcelHandler(UUID user, ILandObject parcel, Scene scene); |
68 | public delegate bool AbandonParcelHandler(UUID user, ILandObject parcel, Scene scene); | 68 | public delegate bool AbandonParcelHandler(UUID user, ILandObject parcel, Scene scene); |
69 | public delegate bool ReclaimParcelHandler(UUID user, ILandObject parcel, Scene scene); | 69 | public delegate bool ReclaimParcelHandler(UUID user, ILandObject parcel, Scene scene); |
70 | public delegate bool DeedParcelHandler(UUID user, ILandObject parcel, Scene scene); | ||
70 | public delegate bool BuyLandHandler(UUID user, ILandObject parcel, Scene scene); | 71 | public delegate bool BuyLandHandler(UUID user, ILandObject parcel, Scene scene); |
71 | public delegate bool LinkObjectHandler(UUID user, UUID objectID); | 72 | public delegate bool LinkObjectHandler(UUID user, UUID objectID); |
72 | public delegate bool DelinkObjectHandler(UUID user, UUID objectID); | 73 | public delegate bool DelinkObjectHandler(UUID user, UUID objectID); |
@@ -122,6 +123,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
122 | public event SellParcelHandler OnSellParcel; | 123 | public event SellParcelHandler OnSellParcel; |
123 | public event AbandonParcelHandler OnAbandonParcel; | 124 | public event AbandonParcelHandler OnAbandonParcel; |
124 | public event ReclaimParcelHandler OnReclaimParcel; | 125 | public event ReclaimParcelHandler OnReclaimParcel; |
126 | public event DeedParcelHandler OnDeedParcel; | ||
125 | public event BuyLandHandler OnBuyLand; | 127 | public event BuyLandHandler OnBuyLand; |
126 | public event LinkObjectHandler OnLinkObject; | 128 | public event LinkObjectHandler OnLinkObject; |
127 | public event DelinkObjectHandler OnDelinkObject; | 129 | public event DelinkObjectHandler OnDelinkObject; |
@@ -696,6 +698,21 @@ namespace OpenSim.Region.Framework.Scenes | |||
696 | return true; | 698 | return true; |
697 | } | 699 | } |
698 | 700 | ||
701 | public bool CanDeedParcel(UUID user, ILandObject parcel) | ||
702 | { | ||
703 | DeedParcelHandler handler = OnDeedParcel; | ||
704 | if (handler != null) | ||
705 | { | ||
706 | Delegate[] list = handler.GetInvocationList(); | ||
707 | foreach (DeedParcelHandler h in list) | ||
708 | { | ||
709 | if (h(user, parcel, m_scene) == false) | ||
710 | return false; | ||
711 | } | ||
712 | } | ||
713 | return true; | ||
714 | } | ||
715 | |||
699 | public bool CanBuyLand(UUID user, ILandObject parcel) | 716 | public bool CanBuyLand(UUID user, ILandObject parcel) |
700 | { | 717 | { |
701 | BuyLandHandler handler = OnBuyLand; | 718 | BuyLandHandler handler = OnBuyLand; |