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authorJustin Clark-Casey (justincc)2015-01-08 20:36:03 +0000
committerJustin Clark-Casey (justincc)2015-01-08 20:36:03 +0000
commit801a86ca035b5c8bbd1f99082fd80f2471d6345c (patch)
treee8c4394969cb081a0292c96a77d8374ca4f4af84 /OpenSim/Region/Framework/Scenes/UuidGatherer.cs
parentMake the IteratingUuidGatherer the only UuidGatherer. (diff)
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When inspecting a script or notecard, also try to look up any assets embedded therein.
This is primarily to fix an issue where inventory items for NPC attachments would not be saved in archives as the assets referenced in the appearance notecard were not checked in this manner. Relates to http://opensimulator.org/mantis/view.php?id=7376
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/UuidGatherer.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/UuidGatherer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
index 28653c6..69dc133 100644
--- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
+++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
@@ -451,7 +451,7 @@ namespace OpenSim.Region.Framework.Scenes
451 UUID uuid = new UUID(uuidMatch.Value); 451 UUID uuid = new UUID(uuidMatch.Value);
452// m_log.DebugFormat("[UUID GATHERER]: Recording {0} in text", uuid); 452// m_log.DebugFormat("[UUID GATHERER]: Recording {0} in text", uuid);
453 453
454 GatheredUuids[uuid] = (sbyte)AssetType.Unknown; 454 AddForInspection(uuid);
455 } 455 }
456 } 456 }
457 457