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author | Justin Clarke Casey | 2009-05-08 16:44:00 +0000 |
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committer | Justin Clarke Casey | 2009-05-08 16:44:00 +0000 |
commit | fcfc97a4bf884aaf56bad571fe041ee87ec729c4 (patch) | |
tree | d5f29ed7acb08910286bfd8fdafe93398a8866a5 /OpenSim/Region/Framework/Scenes/UuidGatherer.cs | |
parent | * refactor: Break out original xml object serialization into a separate class (diff) | |
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* minor: rename xml sog serialization method for readability
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/UuidGatherer.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/UuidGatherer.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs index a839829..600295f 100644 --- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs +++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs | |||
@@ -264,7 +264,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
264 | if (null != objectAsset) | 264 | if (null != objectAsset) |
265 | { | 265 | { |
266 | string xml = Utils.BytesToString(objectAsset.Data); | 266 | string xml = Utils.BytesToString(objectAsset.Data); |
267 | SceneObjectGroup sog = SceneObjectSerializer.DeserializeOriginalXmlFormat(xml); | 267 | SceneObjectGroup sog = SceneObjectSerializer.FromOriginalXmlFormat(xml); |
268 | GatherAssetUuids(sog, assetUuids); | 268 | GatherAssetUuids(sog, assetUuids); |
269 | } | 269 | } |
270 | } | 270 | } |