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authorJustin Clarke Casey2009-05-08 15:47:59 +0000
committerJustin Clarke Casey2009-05-08 15:47:59 +0000
commit032e3b49eb4f669ffb74a0209aefafcc86f4f6c7 (patch)
treed275e8445ac33074727e2b0adbc5582b7cbc1aba /OpenSim/Region/Framework/Scenes/UuidGatherer.cs
parent* Extracted common superclass for GetAssetStreamHandler and CachedGetAssetStr... (diff)
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* refactor: Break out original xml object serialization into a separate class
* No functional change
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/UuidGatherer.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/UuidGatherer.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
index 07a1cc7..a839829 100644
--- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
+++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
@@ -33,6 +33,7 @@ using System.Threading;
33using log4net; 33using log4net;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Region.Framework.Scenes.Serialization;
36 37
37namespace OpenSim.Region.Framework.Scenes 38namespace OpenSim.Region.Framework.Scenes
38{ 39{
@@ -263,7 +264,7 @@ namespace OpenSim.Region.Framework.Scenes
263 if (null != objectAsset) 264 if (null != objectAsset)
264 { 265 {
265 string xml = Utils.BytesToString(objectAsset.Data); 266 string xml = Utils.BytesToString(objectAsset.Data);
266 SceneObjectGroup sog = new SceneObjectGroup(xml, true); 267 SceneObjectGroup sog = SceneObjectSerializer.DeserializeOriginalXmlFormat(xml);
267 GatherAssetUuids(sog, assetUuids); 268 GatherAssetUuids(sog, assetUuids);
268 } 269 }
269 } 270 }