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authorUbitUmarov2015-12-10 17:04:39 +0000
committerUbitUmarov2015-12-10 17:04:39 +0000
commit6de7da467a508a28cd11c13ed1ad2e8400520b21 (patch)
tree7977fb85e6cb76f50666a9bb9c133a3655c3e5f6 /OpenSim/Region/Framework/Scenes/Tests
parentremove some SOG references on delete to help GC (diff)
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keep SOG reference to root part since two many things depend on deleted SOGs not being deleted
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs11
1 files changed, 7 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
index 098f1b4..ac8c32d 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
@@ -171,11 +171,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests
171 // Test that we don't get back an object for a local id that doesn't exist 171 // Test that we don't get back an object for a local id that doesn't exist
172 Assert.That(scene.GetGroupByPrim(999), Is.Null); 172 Assert.That(scene.GetGroupByPrim(999), Is.Null);
173 173
174 uint soid = so.LocalId;
175 uint spid = parts[partsToTestCount - 1].LocalId;
176
174 // Now delete the scene object and check again 177 // Now delete the scene object and check again
175 scene.DeleteSceneObject(so, false); 178 scene.DeleteSceneObject(so, false);
176 179
177 Assert.That(scene.GetGroupByPrim(so.LocalId), Is.Null); 180 Assert.That(scene.GetGroupByPrim(soid), Is.Null);
178 Assert.That(scene.GetGroupByPrim(parts[partsToTestCount - 1].LocalId), Is.Null); 181 Assert.That(scene.GetGroupByPrim(spid), Is.Null);
179 } 182 }
180 183
181 /// <summary> 184 /// <summary>
@@ -194,12 +197,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests
194 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene); 197 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene);
195 198
196 Assert.That(so.IsDeleted, Is.False); 199 Assert.That(so.IsDeleted, Is.False);
200 uint retrievedPartID = so.LocalId;
197 201
198 scene.DeleteSceneObject(so, false); 202 scene.DeleteSceneObject(so, false);
199 203
200 Assert.That(so.IsDeleted, Is.True); 204 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(retrievedPartID);
201 205
202 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(so.LocalId);
203 Assert.That(retrievedPart, Is.Null); 206 Assert.That(retrievedPart, Is.Null);
204 } 207 }
205 208