diff options
author | Justin Clark-Casey (justincc) | 2012-04-21 01:01:24 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-04-21 01:01:24 +0100 |
commit | 71900968b221b89860d1cef162f3b0d1236e1c73 (patch) | |
tree | 097b75f2823a4fb752b9cdb96efae6b245c6e8d9 /OpenSim/Region/Framework/Scenes/Tests | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC_OLD-71900968b221b89860d1cef162f3b0d1236e1c73.zip opensim-SC_OLD-71900968b221b89860d1cef162f3b0d1236e1c73.tar.gz opensim-SC_OLD-71900968b221b89860d1cef162f3b0d1236e1c73.tar.bz2 opensim-SC_OLD-71900968b221b89860d1cef162f3b0d1236e1c73.tar.xz |
refactor: extract common setup code in SceneObjectStatusTests
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs | 26 |
1 files changed, 16 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs index 16e8b63..b8e1b92 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs | |||
@@ -43,22 +43,30 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
43 | [TestFixture] | 43 | [TestFixture] |
44 | public class SceneObjectStatusTests | 44 | public class SceneObjectStatusTests |
45 | { | 45 | { |
46 | private TestScene m_scene; | ||
47 | private SceneObjectGroup m_so1; | ||
48 | |||
49 | [SetUp] | ||
50 | public void Init() | ||
51 | { | ||
52 | m_scene = SceneHelpers.SetupScene(); | ||
53 | SceneObjectGroup m_so1 = SceneHelpers.CreateSceneObject(1, UUID.Zero); | ||
54 | } | ||
55 | |||
46 | [Test] | 56 | [Test] |
47 | public void TestSetPhantom() | 57 | public void TestSetPhantom() |
48 | { | 58 | { |
49 | TestHelpers.InMethod(); | 59 | TestHelpers.InMethod(); |
50 | 60 | ||
51 | // Scene scene = SceneSetupHelpers.SetupScene(); | 61 | SceneObjectPart rootPart = m_so1.RootPart; |
52 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, UUID.Zero); | ||
53 | SceneObjectPart rootPart = so.RootPart; | ||
54 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); | 62 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); |
55 | 63 | ||
56 | so.ScriptSetPhantomStatus(true); | 64 | m_so1.ScriptSetPhantomStatus(true); |
57 | 65 | ||
58 | // Console.WriteLine("so.RootPart.Flags [{0}]", so.RootPart.Flags); | 66 | // Console.WriteLine("so.RootPart.Flags [{0}]", so.RootPart.Flags); |
59 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.Phantom)); | 67 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.Phantom)); |
60 | 68 | ||
61 | so.ScriptSetPhantomStatus(false); | 69 | m_so1.ScriptSetPhantomStatus(false); |
62 | 70 | ||
63 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); | 71 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); |
64 | } | 72 | } |
@@ -68,17 +76,15 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
68 | { | 76 | { |
69 | TestHelpers.InMethod(); | 77 | TestHelpers.InMethod(); |
70 | 78 | ||
71 | // Scene scene = SceneSetupHelpers.SetupScene(); | 79 | SceneObjectPart rootPart = m_so1.RootPart; |
72 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, UUID.Zero); | ||
73 | SceneObjectPart rootPart = so.RootPart; | ||
74 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); | 80 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); |
75 | 81 | ||
76 | so.ScriptSetPhysicsStatus(true); | 82 | m_so1.ScriptSetPhysicsStatus(true); |
77 | 83 | ||
78 | // Console.WriteLine("so.RootPart.Flags [{0}]", so.RootPart.Flags); | 84 | // Console.WriteLine("so.RootPart.Flags [{0}]", so.RootPart.Flags); |
79 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.Physics)); | 85 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.Physics)); |
80 | 86 | ||
81 | so.ScriptSetPhysicsStatus(false); | 87 | m_so1.ScriptSetPhysicsStatus(false); |
82 | 88 | ||
83 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); | 89 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); |
84 | } | 90 | } |