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author | UbitUmarov | 2014-11-19 16:59:11 +0000 |
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committer | UbitUmarov | 2014-11-19 16:59:11 +0000 |
commit | 7bcb68d7c496cdf2979918a12cb9dc4929bfcdc3 (patch) | |
tree | be01104d26caabf3d6a733bfbdebea4d7cdcbb00 /OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |
parent | return bbox and offsetHeight to RezObject (diff) | |
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some steps to rez center or root of prim inventory object at requested
position ( does nothing diferent still )
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index 6e0ea7d..020bb6c 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -97,7 +97,7 @@ namespace OpenSim.Region.Framework.Tests | |||
97 | Quaternion rezRot = new Quaternion(0.5f, 0.5f, 0.5f, 0.5f); | 97 | Quaternion rezRot = new Quaternion(0.5f, 0.5f, 0.5f, 0.5f); |
98 | Vector3 rezVel = new Vector3(2, 2, 2); | 98 | Vector3 rezVel = new Vector3(2, 2, 2); |
99 | 99 | ||
100 | scene.RezObject(sop1, taskSceneObjectItem, rezPos, rezRot, rezVel, 0); | 100 | scene.RezObject(sop1, taskSceneObjectItem, rezPos, rezRot, rezVel, 0,false); |
101 | 101 | ||
102 | SceneObjectGroup rezzedObject = scene.GetSceneObjectGroup("tso"); | 102 | SceneObjectGroup rezzedObject = scene.GetSceneObjectGroup("tso"); |
103 | 103 | ||