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author | Justin Clark-Casey (justincc) | 2011-02-18 21:54:44 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-02-18 21:54:44 +0000 |
commit | 88da253c947c78e97f78119203e3c2f216a788e2 (patch) | |
tree | 04a541c8255ebb71acdcaa43c4a23735d73648db /OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs | |
parent | minor: add method doc to a few ScenePresence methods (diff) | |
download | opensim-SC_OLD-88da253c947c78e97f78119203e3c2f216a788e2.zip opensim-SC_OLD-88da253c947c78e97f78119203e3c2f216a788e2.tar.gz opensim-SC_OLD-88da253c947c78e97f78119203e3c2f216a788e2.tar.bz2 opensim-SC_OLD-88da253c947c78e97f78119203e3c2f216a788e2.tar.xz |
Add very basic test which invokes the scene update loop once and checks the frame number.
This makes Scene.Update() match its original description of performing a single update, which also matches the semantics of SOG and ScenePresence.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs new file mode 100644 index 0000000..9aba8a8 --- /dev/null +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs | |||
@@ -0,0 +1,71 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using System.Text; | ||
32 | using System.Threading; | ||
33 | using System.Timers; | ||
34 | using Timer=System.Timers.Timer; | ||
35 | using Nini.Config; | ||
36 | using NUnit.Framework; | ||
37 | using NUnit.Framework.SyntaxHelpers; | ||
38 | using OpenMetaverse; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Framework.Communications; | ||
41 | using OpenSim.Region.Framework.Scenes; | ||
42 | using OpenSim.Region.Framework.Interfaces; | ||
43 | using OpenSim.Region.CoreModules.World.Serialiser; | ||
44 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; | ||
45 | using OpenSim.Tests.Common; | ||
46 | using OpenSim.Tests.Common.Mock; | ||
47 | using OpenSim.Tests.Common.Setup; | ||
48 | |||
49 | namespace OpenSim.Region.Framework.Scenes.Tests | ||
50 | { | ||
51 | /// <summary> | ||
52 | /// Scene presence tests | ||
53 | /// </summary> | ||
54 | [TestFixture] | ||
55 | public class SceneTests | ||
56 | { | ||
57 | /// <summary> | ||
58 | /// Very basic scene update test. Should become more elaborate with time. | ||
59 | /// </summary> | ||
60 | [Test] | ||
61 | public void TestUpdateScene() | ||
62 | { | ||
63 | TestHelper.InMethod(); | ||
64 | |||
65 | Scene scene = SceneSetupHelpers.SetupScene(); | ||
66 | scene.Update(); | ||
67 | |||
68 | Assert.That(scene.Frame, Is.EqualTo(1)); | ||
69 | } | ||
70 | } | ||
71 | } \ No newline at end of file | ||